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[Xbox] Jade Empire, you'll want to preorder
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<blockquote data-quote="takyris" data-source="post: 2163571" data-attributes="member: 5171"><p>Honestly, I'm not really the most unbiased opinion you're going to run into. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I think that it's going to be a good game for a ton of people, and a few people are going to be disappointed in it for reasons that are accurate but specific to them. It is possibly not the most complex RPG of all time -- I think that it IS the most complex RPG for the X-Box, but that is a slightly different situation. It's also not the most complex fighting game. I think it has places for fighting-game lovers to do cool things that the average RPG-lover will never spot, and it has places for the RPG-lover to unlock dialogue things and see cool bits that the fighting-game guy won't ever see. Because it's specifically intended to appeal to both markets and prove that RPGs don't HAVE to be strategy-fighting games -- that you can have an RPG that is also an action-game (or, for that matter a first-person shooter, or, heck, even a driving game or flightsim) -- it is probably going to irk purists at the far end of each spectrum. Fighting-game snobs will say that its fighting AI isn't complex enough to challenge them, and RPG snobs will say that they wanted more than they got.</p><p></p><p>On the other hand, the people who appreciate both types of games, or who like one type or the other but aren't purists about it, are most likely going to enjoy the game a whole bunch. And while I am on the record as a not-graphics, not-setting person... the game is absolutely gorgeous. The screenshots don't do it justice, and neither do the short movies, because in those bits, you're not controlling it. When you get to see something that beautiful and control it and walk over and look at the parts you want to see... that's something special. Even for me.</p><p></p><p>So with luck, it helps show some action-gamers that RPGs can be fun, while showing some RPG-gamers that fighting-games aren't just for that 13-year-old kid who always punks you in whatever version of Virtua Fighter they've got at the mall. I think it's got some really good crossover appeal, and anyone who's open to the idea of crossover, or who likes both genres, is going to really really love the game.</p><p></p><p>But as mentioned... not the most unbiased person, even with the not-working-on-it thing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="takyris, post: 2163571, member: 5171"] Honestly, I'm not really the most unbiased opinion you're going to run into. :) I think that it's going to be a good game for a ton of people, and a few people are going to be disappointed in it for reasons that are accurate but specific to them. It is possibly not the most complex RPG of all time -- I think that it IS the most complex RPG for the X-Box, but that is a slightly different situation. It's also not the most complex fighting game. I think it has places for fighting-game lovers to do cool things that the average RPG-lover will never spot, and it has places for the RPG-lover to unlock dialogue things and see cool bits that the fighting-game guy won't ever see. Because it's specifically intended to appeal to both markets and prove that RPGs don't HAVE to be strategy-fighting games -- that you can have an RPG that is also an action-game (or, for that matter a first-person shooter, or, heck, even a driving game or flightsim) -- it is probably going to irk purists at the far end of each spectrum. Fighting-game snobs will say that its fighting AI isn't complex enough to challenge them, and RPG snobs will say that they wanted more than they got. On the other hand, the people who appreciate both types of games, or who like one type or the other but aren't purists about it, are most likely going to enjoy the game a whole bunch. And while I am on the record as a not-graphics, not-setting person... the game is absolutely gorgeous. The screenshots don't do it justice, and neither do the short movies, because in those bits, you're not controlling it. When you get to see something that beautiful and control it and walk over and look at the parts you want to see... that's something special. Even for me. So with luck, it helps show some action-gamers that RPGs can be fun, while showing some RPG-gamers that fighting-games aren't just for that 13-year-old kid who always punks you in whatever version of Virtua Fighter they've got at the mall. I think it's got some really good crossover appeal, and anyone who's open to the idea of crossover, or who likes both genres, is going to really really love the game. But as mentioned... not the most unbiased person, even with the not-working-on-it thing. :) [/QUOTE]
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