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<blockquote data-quote="MoogleEmpMog" data-source="post: 2077168" data-attributes="member: 22882"><p>Why?</p><p></p><p>I know several middle-aged fantasy enthusiasts living in the midwestern (well, western) United States who play Final Fantasy religiously; at least one of them won't touch Baldur's Gate with a 10-ft. pole (although an 11-ft. pole might work).</p><p></p><p>Perhaps the aversion to Bioware is a bloodline issue, though - the only one I know for a fact doesn't like BG is a relative. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p></p><p></p><p>Fair enough.</p><p></p><p>I'll just call them "good games, most of which are set in a fantasy world."</p><p></p><p>The original poster said he was a fantasy enthusiast, not specifically that he was looking for RPGs. For all we know, he'd actually prefer a fantasy-based real-time strategy game like Warcraft and we're all wildly off-base. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>Although Mario lacks even "a few light RPG elements."</p><p></p><p></p><p></p><p>Yes, it's because it's pausable real-time.</p><p></p><p>What makes real-time bad?</p><p></p><p>The fact that I don't like it. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I have no idea if the OP likes it or not, but from my perspective, it has absolutely stagnated two entire genres of PC games (strategy and role-playing) that used to be my favorites. Since most posters on ENWorld play some type of pen-n-paper RPGs (generally turn based, them buggers), I think it's a better than 50% chance that the OP is at least more comfortable with turn-based battle systems.</p><p></p><p></p><p></p><p>-shrug-</p><p></p><p>Why do you arbitrarily assign designations like that?</p><p></p><p>Saying you don't like Metal Gear Solid because the story it tells is off-the-wall if not downright silly is fine. But why shouldn't a quote-unquote "game" be just as valid a vehicle for telling you that poor story?</p><p></p><p></p><p></p><p>Fair enough. We differ mostly on the "nicely."</p><p></p><p>Although...</p><p></p><p>AD&D. Fun and simple.</p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p></p><p></p><p>Baldur's Gate did have something going for it.</p><p></p><p>Minsc and Boo.</p><p></p><p>I mean, duh. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Seriously, though - I hated Baldur's Gate and it's brood. I enjoyed almost nothing about the games. The graphics hurt my eyes, the gameplay annoyed me to no end, the lack of a strong driving storyline drove me to distraction, and wading through the massive dialogue trees with <u>every stinking random passerby </u> bored me to tears. I enjoyed the voice acting and (what little there was of) the characterization, but that was it. The fact that it became extremely popular mystifies me to no end.</p><p></p><p>I've bought and tried to play BG 1&2 and Icewind Dale 1&2, loathed three of them, and found BG2 at best tolerable. Planescape: Torment was the only entry in the series I enjoyed, probably because its unusual setting and tighter focus allowed it to explore the characters in more depth.</p><p></p><p>I recall reading an interview with somebody (maybe Monte Cook?) where he described the experience of playing Return to the Temple of Elemental Evil on his PC as being like playing the module in real life - with a very poor DM. Whoever it was, actually meant it as praise, but praise with a caveat.</p><p></p><p>That's how I feel about all the Baldur's Gate and later PC RPGs - they're like really poor sessions of D&D, without the social interaction.</p><p></p><p>Console RPGs offer (me) a completely different experience from pen-n-paper RPGs; PC RPGs (and the XBox ports thereof) offer (me) an experience that is like pen-n-paper, but not as good.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2077168, member: 22882"] Why? I know several middle-aged fantasy enthusiasts living in the midwestern (well, western) United States who play Final Fantasy religiously; at least one of them won't touch Baldur's Gate with a 10-ft. pole (although an 11-ft. pole might work). Perhaps the aversion to Bioware is a bloodline issue, though - the only one I know for a fact doesn't like BG is a relative. :) Fair enough. I'll just call them "good games, most of which are set in a fantasy world." The original poster said he was a fantasy enthusiast, not specifically that he was looking for RPGs. For all we know, he'd actually prefer a fantasy-based real-time strategy game like Warcraft and we're all wildly off-base. :eek: Although Mario lacks even "a few light RPG elements." Yes, it's because it's pausable real-time. What makes real-time bad? The fact that I don't like it. ;) I have no idea if the OP likes it or not, but from my perspective, it has absolutely stagnated two entire genres of PC games (strategy and role-playing) that used to be my favorites. Since most posters on ENWorld play some type of pen-n-paper RPGs (generally turn based, them buggers), I think it's a better than 50% chance that the OP is at least more comfortable with turn-based battle systems. -shrug- Why do you arbitrarily assign designations like that? Saying you don't like Metal Gear Solid because the story it tells is off-the-wall if not downright silly is fine. But why shouldn't a quote-unquote "game" be just as valid a vehicle for telling you that poor story? Fair enough. We differ mostly on the "nicely." Although... AD&D. Fun and simple. :D Baldur's Gate did have something going for it. Minsc and Boo. I mean, duh. ;) Seriously, though - I hated Baldur's Gate and it's brood. I enjoyed almost nothing about the games. The graphics hurt my eyes, the gameplay annoyed me to no end, the lack of a strong driving storyline drove me to distraction, and wading through the massive dialogue trees with [U]every stinking random passerby [/U] bored me to tears. I enjoyed the voice acting and (what little there was of) the characterization, but that was it. The fact that it became extremely popular mystifies me to no end. I've bought and tried to play BG 1&2 and Icewind Dale 1&2, loathed three of them, and found BG2 at best tolerable. Planescape: Torment was the only entry in the series I enjoyed, probably because its unusual setting and tighter focus allowed it to explore the characters in more depth. I recall reading an interview with somebody (maybe Monte Cook?) where he described the experience of playing Return to the Temple of Elemental Evil on his PC as being like playing the module in real life - with a very poor DM. Whoever it was, actually meant it as praise, but praise with a caveat. That's how I feel about all the Baldur's Gate and later PC RPGs - they're like really poor sessions of D&D, without the social interaction. Console RPGs offer (me) a completely different experience from pen-n-paper RPGs; PC RPGs (and the XBox ports thereof) offer (me) an experience that is like pen-n-paper, but not as good. [/QUOTE]
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