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Xen'Drik, Eberron: Stone of Sorrows: Heroes
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<blockquote data-quote="Prof Yeti" data-source="post: 2321780" data-attributes="member: 24682"><p><strong>Darr-Ghen of the Cyn'myl</strong></p><p></p><p>Ranger 1/ Wizard 1</p><p>Medium Humanoid (Drow Elf)</p><p>Alignment: Neutral</p><p>Deity: Father Scorpion</p><p>Region: Xen’drik</p><p>Height: 5' 7''</p><p>Weight: 109 lbs</p><p>Skin: Black </p><p>Eyes: Blue (Pale)</p><p>Hair: White</p><p>Age: 18</p><p></p><p>[sblock]</p><p>Action Points: 6</p><p></p><p>Str: 10 (+0) [10 Base]</p><p>Dex: 18 (+4) [16 Base +2 Racial]</p><p>Con: 12 (+1) [14 Base –2 Racial]</p><p>Int: 22 (+6) [18 Base +4 Racial]</p><p>Wis: 14 (+2) [14 Base]</p><p>Cha: 14 (+2) [12 Base +2 Racial]</p><p>Com: 18 (+4) [Special]</p><p></p><p>Class and Racial Abilities: Elven Blood, Darkvision – 120’, Immunity – Sleep Effects, +2 vs. Enchantment Effects, +2 on Will Saves vs. Spells/Spell-Like Abilities, Spell Resistance – 11 +Character Level, [+2] Listen, Search, Spot, Secret Door Detection, Spell-Like Abilities [Caster Level = Class Levels] Dancing Light/ Darkness / Faerie Fire [1/Day], Light Blindness – Initial exposure Blinds for 1 round. Dazzled for duration of exposure., Light Armor Proficiency, Shield Proficiency, Martial Weapons Proficiency (All), Simple Weapons Proficiency (All), Track, Wild Empathy [+ 3], Favored Enemy [Humanoid - Reptilian], Arcane Spells, Familiar – </p><p></p><p>Hit Dice: 1d8 (8) +1d4 (4) +2 Con</p><p>HP: 14</p><p>AC: 14 (+4 Dex) Touch – 14, Flat-footed – 10</p><p>ACP: +0</p><p>Init: +4 (+4 Dex)</p><p>Speed: 30ft </p><p></p><p>Saves:</p><p>Fortitude +3 [+2 base, +1 Con] </p><p>Reflex +6 [+2 base, +4 Dex]</p><p>Will +4 [+2 base, +2 Wis] </p><p></p><p>BAB: +1</p><p>Melee Atk: +1 (Light Mace – 1d6/20 x2/B) </p><p>Melee Atk: +1 (Sickle – 1d6/20 x2/S)</p><p>Melee Atk: +1 (Dagger – 1d4/19-20 x2/S or P)</p><p>Ranged Atk: +5 (Composite Longbow – 1d8/20 x3/110 ft./P)</p><p></p><p>Skills:</p><p>Climb + 4 [4 Ranks +0 Stat]</p><p>Concentration + 6 [5 Ranks +1 Stat]</p><p>Craft [Alchemy] + 7 [1 Ranks +6 Stat]</p><p>Decipher Script + 7 [1 Ranks +6 Stat]</p><p>Heal + 4 [2 Ranks +2 Stat]</p><p>Hide + 8 [4 Ranks +4 Stat]</p><p>Jump + 4 [4 Ranks +0 Stat]</p><p>Know [Arcane] + 9 [3 Ranks +6 Stat]</p><p>Know [Dungeon] + 8 [2 Ranks +6 Stat]</p><p>Know [Geography] + 8 [2 Ranks +6 Stat]</p><p>Know [Nature] + 8 [2 Ranks +6 Stat]</p><p>Listen + 8 [4 Ranks +2 Stat +2 Racial]</p><p>Move Silent + 8 [4 Ranks +4 Stat]</p><p>Search + 12 [4 Ranks +6 Stat +2 Racial]</p><p>Spellcraft + 8 [2 Ranks +6 Stat]</p><p>Spot + 8 [4 Ranks +2 Stat +2 Racial]</p><p>Survival + 6 [4 Ranks +2 Stat]</p><p>Swim + 4 [4 Ranks +0 Stat]</p><p></p><p>Feats:</p><p>1st – Weapons Finesse</p><p>2nd – Bonus Wizard – Scribe Scroll</p><p></p><p>Languages: Drow, Drow Sign, Elven, Giant, Draconic, H’Thol’L, Lizard Folk, ?</p><p></p><p>Spells Per/Day</p><p>DC 16 +Spell Level</p><p>0 Lvl – 3, 1st Lvl – 1 +2</p><p></p><p>Spells Memorized</p><p>0 Lvl – Detect Magic, Mage Hand, Prestidigitation</p><p>1st Lvl – Color Spray, Magic Missile, Shield</p><p>Spells Known</p><p>0 Lvl –Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sounds, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue</p><p>1st Lvl – Charm Person, Color Spray, Comprehend Language, Feather Fall, Identify, Magic Missile, Magic Weapon, Shield, Tenser’s Disk</p><p></p><p>Equipment</p><p>Wearing or carrying at hand</p><p>Black Explorer Outfit (0)</p><p></p><p>Light Mace (4 lbs)</p><p>Sickle (2 lbs)</p><p>Dagger [2] (2 lbs)</p><p>Composite Longbow (3 lbs)</p><p>Arrow [20] (3 lbs)</p><p>Wand of Detect Magic (0)</p><p></p><p>Money Pouch (3.18 Gp) (0.5 lbs)</p><p>Spell Component Pouch (0.5 lbs)</p><p></p><p>In or on containers</p><p>Bandolier (0.5 lbs)</p><p>~Flint/Steel (0 lbs)</p><p>~Whetstone (1 lbs)</p><p>~Chalk [10] (0 lbs)</p><p>~Candle [6] (0 lbs)</p><p>~Spell Shard [5] (2.5 lbs)</p><p></p><p>Backpack (2 lbs)</p><p>~Water Skin (4 lbs)</p><p>~Trail Rations [2] (2 lbs)</p><p>~Component Pouch [3] (1.5 lbs)</p><p>~Sack (0.5 lbs)</p><p>~Silk Rope – 50’ (5 lbs)</p><p>~Grappling Hook (4 lbs)</p><p>~Continual Flame Torch (1 lbs)</p><p>~Arrow [20] (3 lbs)</p><p>~Scroll Case (.5 lbs)</p><p>~Scroll – Color Spray [2]</p><p>~Scroll – Mage Armor [2]</p><p>~Scroll – Ray of Enfeeblement [2]</p><p> </p><p>Total weight carried – 42 lbs, Medium Load.</p><p></p><p>Money</p><p>3 Gp, 1 Sp, 8 Cp</p><p>~~~~~</p><p></p><p>Appearance: </p><p> Darr-Ghen is somewhat taller that average for his people, standing at 5'7" and weighs about 110 lbs. His build is probably best described as wiry like someone who runs constantly. He is considered quite handsome by the women of the Cyn'myl (Comliness 18) while his features are sharp and well proportioned: his white hair is long, flowing, and smooth. And his eyes are a quite rare for his tribe, being the palest of blues. It is said the eyes are the windows to the soul, and his show like those of a hunting animal. </p><p></p><p>He normally wears an explorer's outfit, consisting of a shirt, vest, pants, and knee high boots. The outfit is loose but not baggy, to maximize comfort without affecting his movement thru the jungle. The vest, pants, and knee-high boots are made of black Guar (lizard) hide known for its waterproof qualities. His shirt is made of the black silk of a giant spider.</p><p></p><p>He is known to carry a metal baton (light mace) on his right and a sickle on his left, both covered in arcane symbols, and wears a pair of daggers in boot sheathes. He carries a composite longbow in his right hand with a quiver over his back for a left-hand draw. For ease with his smaller items he wears a bandoleer crossing from left to right, and a scroll case on a thong that crosses right to left. His final item is a rather simple leather backpack dyed in dark brown and greens, the color of the jungle at dusk.</p><p></p><p>Personality: </p><p></p><p></p><p>Background:</p><p>[/sblock]</p><p>SpellShards</p><p>[sblock]</p><p>Spell Shard #1</p><p>0 - Lvl Spells</p><p>Acid Splash</p><p>Arcane Mark</p><p>Dancing Lights</p><p>Daze</p><p>Detect Magic</p><p>Detect Poison</p><p>Disrupt Undead</p><p>Flare</p><p>Ghost Sounds</p><p>Light</p><p>Mage Hand</p><p>Mending</p><p>Message</p><p>Open/Close</p><p>Prestidigitation</p><p>Ray of Frost</p><p>Read Magic</p><p>Resistance</p><p>Touch of Fatigue</p><p></p><p>Spell Shard #2</p><p>1 - Lvl Spells</p><p>Charm Person</p><p>Color Spray</p><p>Comp. Language</p><p>Feather Fall</p><p>Identify</p><p>Magic Missile</p><p>Magic Weapon</p><p>Shield</p><p>Tenser’s Disk</p><p></p><p>Spell Shard #3 (Empty)</p><p>Spell Shard #4 (Empty)</p><p>Spell Shard #5 (Empty) </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Prof Yeti, post: 2321780, member: 24682"] [b]Darr-Ghen of the Cyn'myl[/b] Ranger 1/ Wizard 1 Medium Humanoid (Drow Elf) Alignment: Neutral Deity: Father Scorpion Region: Xen’drik Height: 5' 7'' Weight: 109 lbs Skin: Black Eyes: Blue (Pale) Hair: White Age: 18 [sblock] Action Points: 6 Str: 10 (+0) [10 Base] Dex: 18 (+4) [16 Base +2 Racial] Con: 12 (+1) [14 Base –2 Racial] Int: 22 (+6) [18 Base +4 Racial] Wis: 14 (+2) [14 Base] Cha: 14 (+2) [12 Base +2 Racial] Com: 18 (+4) [Special] Class and Racial Abilities: Elven Blood, Darkvision – 120’, Immunity – Sleep Effects, +2 vs. Enchantment Effects, +2 on Will Saves vs. Spells/Spell-Like Abilities, Spell Resistance – 11 +Character Level, [+2] Listen, Search, Spot, Secret Door Detection, Spell-Like Abilities [Caster Level = Class Levels] Dancing Light/ Darkness / Faerie Fire [1/Day], Light Blindness – Initial exposure Blinds for 1 round. Dazzled for duration of exposure., Light Armor Proficiency, Shield Proficiency, Martial Weapons Proficiency (All), Simple Weapons Proficiency (All), Track, Wild Empathy [+ 3], Favored Enemy [Humanoid - Reptilian], Arcane Spells, Familiar – Hit Dice: 1d8 (8) +1d4 (4) +2 Con HP: 14 AC: 14 (+4 Dex) Touch – 14, Flat-footed – 10 ACP: +0 Init: +4 (+4 Dex) Speed: 30ft Saves: Fortitude +3 [+2 base, +1 Con] Reflex +6 [+2 base, +4 Dex] Will +4 [+2 base, +2 Wis] BAB: +1 Melee Atk: +1 (Light Mace – 1d6/20 x2/B) Melee Atk: +1 (Sickle – 1d6/20 x2/S) Melee Atk: +1 (Dagger – 1d4/19-20 x2/S or P) Ranged Atk: +5 (Composite Longbow – 1d8/20 x3/110 ft./P) Skills: Climb + 4 [4 Ranks +0 Stat] Concentration + 6 [5 Ranks +1 Stat] Craft [Alchemy] + 7 [1 Ranks +6 Stat] Decipher Script + 7 [1 Ranks +6 Stat] Heal + 4 [2 Ranks +2 Stat] Hide + 8 [4 Ranks +4 Stat] Jump + 4 [4 Ranks +0 Stat] Know [Arcane] + 9 [3 Ranks +6 Stat] Know [Dungeon] + 8 [2 Ranks +6 Stat] Know [Geography] + 8 [2 Ranks +6 Stat] Know [Nature] + 8 [2 Ranks +6 Stat] Listen + 8 [4 Ranks +2 Stat +2 Racial] Move Silent + 8 [4 Ranks +4 Stat] Search + 12 [4 Ranks +6 Stat +2 Racial] Spellcraft + 8 [2 Ranks +6 Stat] Spot + 8 [4 Ranks +2 Stat +2 Racial] Survival + 6 [4 Ranks +2 Stat] Swim + 4 [4 Ranks +0 Stat] Feats: 1st – Weapons Finesse 2nd – Bonus Wizard – Scribe Scroll Languages: Drow, Drow Sign, Elven, Giant, Draconic, H’Thol’L, Lizard Folk, ? Spells Per/Day DC 16 +Spell Level 0 Lvl – 3, 1st Lvl – 1 +2 Spells Memorized 0 Lvl – Detect Magic, Mage Hand, Prestidigitation 1st Lvl – Color Spray, Magic Missile, Shield Spells Known 0 Lvl –Acid Splash, Arcane Mark, Dancing Lights, Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sounds, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, Read Magic, Resistance, Touch of Fatigue 1st Lvl – Charm Person, Color Spray, Comprehend Language, Feather Fall, Identify, Magic Missile, Magic Weapon, Shield, Tenser’s Disk Equipment Wearing or carrying at hand Black Explorer Outfit (0) Light Mace (4 lbs) Sickle (2 lbs) Dagger [2] (2 lbs) Composite Longbow (3 lbs) Arrow [20] (3 lbs) Wand of Detect Magic (0) Money Pouch (3.18 Gp) (0.5 lbs) Spell Component Pouch (0.5 lbs) In or on containers Bandolier (0.5 lbs) ~Flint/Steel (0 lbs) ~Whetstone (1 lbs) ~Chalk [10] (0 lbs) ~Candle [6] (0 lbs) ~Spell Shard [5] (2.5 lbs) Backpack (2 lbs) ~Water Skin (4 lbs) ~Trail Rations [2] (2 lbs) ~Component Pouch [3] (1.5 lbs) ~Sack (0.5 lbs) ~Silk Rope – 50’ (5 lbs) ~Grappling Hook (4 lbs) ~Continual Flame Torch (1 lbs) ~Arrow [20] (3 lbs) ~Scroll Case (.5 lbs) ~Scroll – Color Spray [2] ~Scroll – Mage Armor [2] ~Scroll – Ray of Enfeeblement [2] Total weight carried – 42 lbs, Medium Load. Money 3 Gp, 1 Sp, 8 Cp ~~~~~ Appearance: Darr-Ghen is somewhat taller that average for his people, standing at 5'7" and weighs about 110 lbs. His build is probably best described as wiry like someone who runs constantly. He is considered quite handsome by the women of the Cyn'myl (Comliness 18) while his features are sharp and well proportioned: his white hair is long, flowing, and smooth. And his eyes are a quite rare for his tribe, being the palest of blues. It is said the eyes are the windows to the soul, and his show like those of a hunting animal. He normally wears an explorer's outfit, consisting of a shirt, vest, pants, and knee high boots. The outfit is loose but not baggy, to maximize comfort without affecting his movement thru the jungle. The vest, pants, and knee-high boots are made of black Guar (lizard) hide known for its waterproof qualities. His shirt is made of the black silk of a giant spider. He is known to carry a metal baton (light mace) on his right and a sickle on his left, both covered in arcane symbols, and wears a pair of daggers in boot sheathes. He carries a composite longbow in his right hand with a quiver over his back for a left-hand draw. For ease with his smaller items he wears a bandoleer crossing from left to right, and a scroll case on a thong that crosses right to left. His final item is a rather simple leather backpack dyed in dark brown and greens, the color of the jungle at dusk. Personality: Background: [/sblock] SpellShards [sblock] Spell Shard #1 0 - Lvl Spells Acid Splash Arcane Mark Dancing Lights Daze Detect Magic Detect Poison Disrupt Undead Flare Ghost Sounds Light Mage Hand Mending Message Open/Close Prestidigitation Ray of Frost Read Magic Resistance Touch of Fatigue Spell Shard #2 1 - Lvl Spells Charm Person Color Spray Comp. Language Feather Fall Identify Magic Missile Magic Weapon Shield Tenser’s Disk Spell Shard #3 (Empty) Spell Shard #4 (Empty) Spell Shard #5 (Empty) [/sblock] [/QUOTE]
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