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Xp and level spread in your campaign
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<blockquote data-quote="Jolly Giant" data-source="post: 1559706" data-attributes="member: 5278"><p>I try to keep PCs within 1-2 levels of each other in my games, though there has been a couple of times where there have been a as much as 4 levels between "top" and "bottom".</p><p></p><p>Actually, the first 3.0 campaign I played in broke down completely (mainly) because the level gap between PCs were too great. The DM made the cardinal error of letting us find a Deck of Many Things... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> One guy got ALL the cards that could possibly grant XP in any way and left the rest of us faaar behind.</p><p></p><p>What made matters worse, was that the guy who got all the XP played a wizard who was a bit of coward (we generally called him the wuzz-ard! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). Encounters would typically go like this: Wizard casts Haste and Fly and flies away; the rest of the party gets beaten to a bloody pulp. After several rounds of casting buffs on himself the wizard returns, blast the monster into oblivion and loots the corpses of his fallen comrades...</p></blockquote><p></p>
[QUOTE="Jolly Giant, post: 1559706, member: 5278"] I try to keep PCs within 1-2 levels of each other in my games, though there has been a couple of times where there have been a as much as 4 levels between "top" and "bottom". Actually, the first 3.0 campaign I played in broke down completely (mainly) because the level gap between PCs were too great. The DM made the cardinal error of letting us find a Deck of Many Things... :eek: One guy got ALL the cards that could possibly grant XP in any way and left the rest of us faaar behind. What made matters worse, was that the guy who got all the XP played a wizard who was a bit of coward (we generally called him the wuzz-ard! ;) ). Encounters would typically go like this: Wizard casts Haste and Fly and flies away; the rest of the party gets beaten to a bloody pulp. After several rounds of casting buffs on himself the wizard returns, blast the monster into oblivion and loots the corpses of his fallen comrades... [/QUOTE]
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