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Xp and level spread in your campaign
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<blockquote data-quote="drakhe" data-source="post: 1559833" data-attributes="member: 4930"><p><strong>The diplomatic way</strong></p><p></p><p>Personaly I don't realy care wether everybody has about the same level or xp. XP (and resulting level up) should be a reward for good rollplaying, not the goal of the game, but that's just my opinion. I now there's a good deal of folk arround who's goal is XP, and I respect them for it! Whichever way you get to enjoy yourself is fine. To me rollplaying is the game and it may be an extra chalenge to be the odd one out (either higher or lower level). And higher character level does not automaticaly mean your a better rolllpayer.</p><p> </p><p>The one thing I don't like: going all-out in a session, playing like your life depends on it (and your character's life probably is depending on it) and then when the DM hands out XP, you get peanuts because you cast one spell or solved one puzle. Worst that happened to me: a DM that, after I asked him why I didn't get a bit more XP as I felt I played well, answered: "I know you played well but what you did was not on my list ...." Doh</p><p> </p><p>As a DM, again I don't mind, BUT as a matter of diplomacy I tend to make sure everybody gets about equal XP. I wan't to avoid it being an issue between players and, anyways, it's a team effort isn't it (or at least it should be!).</p></blockquote><p></p>
[QUOTE="drakhe, post: 1559833, member: 4930"] [b]The diplomatic way[/b] Personaly I don't realy care wether everybody has about the same level or xp. XP (and resulting level up) should be a reward for good rollplaying, not the goal of the game, but that's just my opinion. I now there's a good deal of folk arround who's goal is XP, and I respect them for it! Whichever way you get to enjoy yourself is fine. To me rollplaying is the game and it may be an extra chalenge to be the odd one out (either higher or lower level). And higher character level does not automaticaly mean your a better rolllpayer. The one thing I don't like: going all-out in a session, playing like your life depends on it (and your character's life probably is depending on it) and then when the DM hands out XP, you get peanuts because you cast one spell or solved one puzle. Worst that happened to me: a DM that, after I asked him why I didn't get a bit more XP as I felt I played well, answered: "I know you played well but what you did was not on my list ...." Doh As a DM, again I don't mind, BUT as a matter of diplomacy I tend to make sure everybody gets about equal XP. I wan't to avoid it being an issue between players and, anyways, it's a team effort isn't it (or at least it should be!). [/QUOTE]
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