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XP and leveling progressions compared.
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<blockquote data-quote="Insight" data-source="post: 2055160" data-attributes="member: 11437"><p>I have to admit to being in the '3e leveling is too fast' camp for a very long time before realizing that the players don't keep track of how they are earning xp as long as they level every other adventure or so. As long as the encounters aren't too difficult, and they gain some goodies along the way, and especially have a good time playing, the xp thing tends to work itself out.</p><p></p><p>Heck, I don't even bother calculating xp anymore. If I had to calculate it by hand, I would probably halve the xp awards given in the Core Rules and then of course, because we have 6 players instead of 4, apply some 2/3 rule to that number, and throw in a healthy portion of story awards. But that's too much work. It's far easier to say, "You each earn 3,000 xp." at the end of the session.</p></blockquote><p></p>
[QUOTE="Insight, post: 2055160, member: 11437"] I have to admit to being in the '3e leveling is too fast' camp for a very long time before realizing that the players don't keep track of how they are earning xp as long as they level every other adventure or so. As long as the encounters aren't too difficult, and they gain some goodies along the way, and especially have a good time playing, the xp thing tends to work itself out. Heck, I don't even bother calculating xp anymore. If I had to calculate it by hand, I would probably halve the xp awards given in the Core Rules and then of course, because we have 6 players instead of 4, apply some 2/3 rule to that number, and throw in a healthy portion of story awards. But that's too much work. It's far easier to say, "You each earn 3,000 xp." at the end of the session. [/QUOTE]
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