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XP and time passages
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<blockquote data-quote="Tequila Sunrise" data-source="post: 3168293" data-attributes="member: 40398"><p>As long as the characters advance at a steady pace in real-time, I couldn't care less how long it takes them to advance in game-time. I really don't see the use of using houserules like 'only 1 level per X amount of time' because the DM can create adventure opportunities as often as he/she likes. Do you feel uncomfortable that the PCs have gained a whole level in just a week? Your solution is as simple as 'well, a year goes by in peace and comfort for all before disaster strikes once again.'</p><p></p><p>Edit: Leveling definately should NOT take so long in-game that a group of adventurers actually gains age categories. Yeah it hurts all the PCs, but not equally.</p></blockquote><p></p>
[QUOTE="Tequila Sunrise, post: 3168293, member: 40398"] As long as the characters advance at a steady pace in real-time, I couldn't care less how long it takes them to advance in game-time. I really don't see the use of using houserules like 'only 1 level per X amount of time' because the DM can create adventure opportunities as often as he/she likes. Do you feel uncomfortable that the PCs have gained a whole level in just a week? Your solution is as simple as 'well, a year goes by in peace and comfort for all before disaster strikes once again.' Edit: Leveling definately should NOT take so long in-game that a group of adventurers actually gains age categories. Yeah it hurts all the PCs, but not equally. [/QUOTE]
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