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XP As Will To Power?
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<blockquote data-quote="Aust Diamondew" data-source="post: 2617581" data-attributes="member: 5156"><p>I think of it as XP. Most adult evles in my games are at least level 3-4. Adult dwarves and gnomes are levels 2-3 and many adult humans, halfling and orcs gain level 2 fairly early on. NPCs (or PCs) can gain levels simply by training and living although you will gain levels much much slower in this way. I also limit PC level ups by having a more realistic amount of down time (or time when they're doing nothing that's worth gaining XPs). Typically PCs in my games will level up no more than 2-3 times in one in game year. And will sometimes even take a few years off. Villains or important events don't happen constantly in my games and I also tend to reduce XP slightly awards (and treasure equally) after the lower levels.</p></blockquote><p></p>
[QUOTE="Aust Diamondew, post: 2617581, member: 5156"] I think of it as XP. Most adult evles in my games are at least level 3-4. Adult dwarves and gnomes are levels 2-3 and many adult humans, halfling and orcs gain level 2 fairly early on. NPCs (or PCs) can gain levels simply by training and living although you will gain levels much much slower in this way. I also limit PC level ups by having a more realistic amount of down time (or time when they're doing nothing that's worth gaining XPs). Typically PCs in my games will level up no more than 2-3 times in one in game year. And will sometimes even take a few years off. Villains or important events don't happen constantly in my games and I also tend to reduce XP slightly awards (and treasure equally) after the lower levels. [/QUOTE]
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