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General Tabletop Discussion
*Pathfinder & Starfinder
XP awards for fighting same monster twice?
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<blockquote data-quote="akbearfoot" data-source="post: 4845253" data-attributes="member: 33560"><p>The xp for the swarm encounter should have been awarded to the whole group, even without the magic missileing....If they were close enough to see some of the bats as they flew away then they were close enough to have helped the person down in the cave if he had been unlucky and started screaming for help. Or, they could have just as easily been the ones who were attacked. They participated in the 'cave exploration' by enabling the explorer to go down in the first place.</p><p></p><p>Do you often give out single PC xp awards? The fact that they were trying desperately to kill critters that they presumeably knew were no threat suggests something along those lines. I only say 'desperately' because they were using resources to kill essentially harmless stuff while still in a dangerous place. Meaning they probably felt like their xp share was already in jeopardy and were thus grasping at straws so they could get a share too. </p><p></p><p>I prefer non-exp systems, where the DM/players mutually decide when the PCs level up, that way nobody falls behind and the game can progress according to the DMs or players needs, and there is never a hold up while 1 or 2 people get that last bit to level etc... Barring that sort of a system I recommend splitting almost all xp among the group. Single XP awards encourage greedy role playing, players try to hog the DMs time to get more of the chances for solo exp. Also, it leaves the players who tend to be more shy out in the cold because they are less likely to speak up and fight for air time. Group A goes into a dungeon....all XP from the dungeon gets split among everyone in Group A as long as they are alive and 'in the dungeon'.</p></blockquote><p></p>
[QUOTE="akbearfoot, post: 4845253, member: 33560"] The xp for the swarm encounter should have been awarded to the whole group, even without the magic missileing....If they were close enough to see some of the bats as they flew away then they were close enough to have helped the person down in the cave if he had been unlucky and started screaming for help. Or, they could have just as easily been the ones who were attacked. They participated in the 'cave exploration' by enabling the explorer to go down in the first place. Do you often give out single PC xp awards? The fact that they were trying desperately to kill critters that they presumeably knew were no threat suggests something along those lines. I only say 'desperately' because they were using resources to kill essentially harmless stuff while still in a dangerous place. Meaning they probably felt like their xp share was already in jeopardy and were thus grasping at straws so they could get a share too. I prefer non-exp systems, where the DM/players mutually decide when the PCs level up, that way nobody falls behind and the game can progress according to the DMs or players needs, and there is never a hold up while 1 or 2 people get that last bit to level etc... Barring that sort of a system I recommend splitting almost all xp among the group. Single XP awards encourage greedy role playing, players try to hog the DMs time to get more of the chances for solo exp. Also, it leaves the players who tend to be more shy out in the cold because they are less likely to speak up and fight for air time. Group A goes into a dungeon....all XP from the dungeon gets split among everyone in Group A as long as they are alive and 'in the dungeon'. [/QUOTE]
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XP awards for fighting same monster twice?
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