Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
XP Awards for -- what????
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kenada" data-source="post: 8837501" data-attributes="member: 70468"><p>In a sense, I think that’s the point. A game that uses XP for gold is being very specific about the kind of gameplay it wants to be about. Taken as written, that’s not going to be flexible enough to accommodate other styles of play, but that’s arguably not the intention. However, I do think other games with tailored rewards are not as narrow as you suggest. Blades in the Dark features a number of XP prompts about things you or your crew does. One might think that would generate basic, heist-oriented play and little else, but our Blades game has shown tremendous range of “scores” even though we still hit most of our XP prompts.</p><p></p><p></p><p>That’s fair. It’s a good argument for using a reward structure that supports a serialized form of play (e.g., milestone XP/leveling).</p><p></p><p></p><p>I have had my own share of GMs who gatekept XP in a way that felt wrong. I would do something thinking it would satisfy the trigger, and they would deny the XP. That does indeed suck, and it’s why I like the approach Blades in the Dark uses of having the player decide whether they satisfied the XP trigger. If I (as a player) decide something doesn’t trigger, then I am presumably fine with that.</p></blockquote><p></p>
[QUOTE="kenada, post: 8837501, member: 70468"] In a sense, I think that’s the point. A game that uses XP for gold is being very specific about the kind of gameplay it wants to be about. Taken as written, that’s not going to be flexible enough to accommodate other styles of play, but that’s arguably not the intention. However, I do think other games with tailored rewards are not as narrow as you suggest. Blades in the Dark features a number of XP prompts about things you or your crew does. One might think that would generate basic, heist-oriented play and little else, but our Blades game has shown tremendous range of “scores” even though we still hit most of our XP prompts. That’s fair. It’s a good argument for using a reward structure that supports a serialized form of play (e.g., milestone XP/leveling). I have had my own share of GMs who gatekept XP in a way that felt wrong. I would do something thinking it would satisfy the trigger, and they would deny the XP. That does indeed suck, and it’s why I like the approach Blades in the Dark uses of having the player decide whether they satisfied the XP trigger. If I (as a player) decide something doesn’t trigger, then I am presumably fine with that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
XP Awards for -- what????
Top