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XP cost for Item creation
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<blockquote data-quote="Dr_Rictus" data-source="post: 1773971" data-attributes="member: 850"><p>Only wands, scrolls, and potions are strictly subject to formulas, and they're all basically the <em>same</em> formula with different scale factors.</p><p></p><p>Arms and armor mostly are mostly subject to a formula. Rods, staves, most rings, and most wondrous items aren't. There are formulas for those things, but they're only design guidelines, not rules. Only a few of them are common and consistently-used enough to be worth learning.</p><p></p><p>The formulas, for the cases that generally adhere to formulas, are these:</p><p></p><p><strong>Wands, scrolls, potions</strong> </p><p>spell level * caster level * X</p><p>wands: X=750</p><p>potions: X=50</p><p>scrolls: X=25</p><p></p><p><strong>Arms:</strong> (Or ammunition, crafted in lots of 50)</p><p>2,000 * (bonus squared), plus cost of masterwork weapon</p><p>Non-formulaic costs for weapons without a bonus equivalent.</p><p></p><p><strong>Armor</strong> </p><p>1,000 * (bonus squared), plus cost of masterwork armor</p><p>Non-formulaic costs for armor without a bonus equivalent.</p><p></p><p><strong>XP</strong> </p><p>All of the above are gp costs. XP costs are 1/25 as much, as previously mentioned.</p></blockquote><p></p>
[QUOTE="Dr_Rictus, post: 1773971, member: 850"] Only wands, scrolls, and potions are strictly subject to formulas, and they're all basically the [I]same[/I] formula with different scale factors. Arms and armor mostly are mostly subject to a formula. Rods, staves, most rings, and most wondrous items aren't. There are formulas for those things, but they're only design guidelines, not rules. Only a few of them are common and consistently-used enough to be worth learning. The formulas, for the cases that generally adhere to formulas, are these: [B]Wands, scrolls, potions[/B] spell level * caster level * X wands: X=750 potions: X=50 scrolls: X=25 [B]Arms:[/B] (Or ammunition, crafted in lots of 50) 2,000 * (bonus squared), plus cost of masterwork weapon Non-formulaic costs for weapons without a bonus equivalent. [B]Armor[/B] 1,000 * (bonus squared), plus cost of masterwork armor Non-formulaic costs for armor without a bonus equivalent. [B]XP[/B] All of the above are gp costs. XP costs are 1/25 as much, as previously mentioned. [/QUOTE]
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