Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
XP: DMG VS FRCS Method, plus Cohorts XP
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shimrod" data-source="post: 227255" data-attributes="member: 5001"><p>I trie and balance things in my own way. I´ve extracted the algoritm behind the Xp-table and give every PC the apropriate XP for an encounter for his level, muliplied by (own level/total levels). In this way the encounter-xp is proportionate to the party-size but lower level PC´s get more XP then high levels (as it should be for a CR5 encounter will be more educating to a level 4 PC then to a level 6 PC)</p><p></p><p>On the other hand possible rewards for roleplaying go up with your level. So high-level characters can get as much XP as low-level characters, but they´ll have to roleplay harder for it. And if they roleplay really well, they´ll end up with more XP then low-level players.</p><p></p><p>I like this method because it motivates the more experienced players (usually the higher level ones) to invoolve themselves in the game and be an example and stimulance to the newer players. It also gives the new players a chance to ´catch up´.</p></blockquote><p></p>
[QUOTE="Shimrod, post: 227255, member: 5001"] I trie and balance things in my own way. I´ve extracted the algoritm behind the Xp-table and give every PC the apropriate XP for an encounter for his level, muliplied by (own level/total levels). In this way the encounter-xp is proportionate to the party-size but lower level PC´s get more XP then high levels (as it should be for a CR5 encounter will be more educating to a level 4 PC then to a level 6 PC) On the other hand possible rewards for roleplaying go up with your level. So high-level characters can get as much XP as low-level characters, but they´ll have to roleplay harder for it. And if they roleplay really well, they´ll end up with more XP then low-level players. I like this method because it motivates the more experienced players (usually the higher level ones) to invoolve themselves in the game and be an example and stimulance to the newer players. It also gives the new players a chance to ´catch up´. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
XP: DMG VS FRCS Method, plus Cohorts XP
Top