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XP for Absent Players
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<blockquote data-quote="Coroc" data-source="post: 7792267" data-attributes="member: 6895991"><p>in my campaign not being there is no xp. Some players starting mid campaign when everyone else was level 5-7 started at level5with one magic item like e.g. A mace that deals acid damage and counts as a magic weapon or a ring of cold resistance.</p><p>that would also be the case if a player had to roll up a new character for whatever reason.</p><p>my reasoning was that in 5e it is not so important all being the same level plus the incentive. And it works well.</p><p>of course you need some thresholds. A level one with level sevens might work but that's no fun imho. So maybe when average is ten the start/restart level becomes 8.</p><p></p><p>in the campaign where I am player all get xp even for absent but additionally the dm decided to give level ups at certain points instead. I otoh calculate xp in detail for each mob and bonusses for other actions and achievements.</p><p></p><p>I like it both ways, both are justified and both are fun and playable</p></blockquote><p></p>
[QUOTE="Coroc, post: 7792267, member: 6895991"] in my campaign not being there is no xp. Some players starting mid campaign when everyone else was level 5-7 started at level5with one magic item like e.g. A mace that deals acid damage and counts as a magic weapon or a ring of cold resistance. that would also be the case if a player had to roll up a new character for whatever reason. my reasoning was that in 5e it is not so important all being the same level plus the incentive. And it works well. of course you need some thresholds. A level one with level sevens might work but that's no fun imho. So maybe when average is ten the start/restart level becomes 8. in the campaign where I am player all get xp even for absent but additionally the dm decided to give level ups at certain points instead. I otoh calculate xp in detail for each mob and bonusses for other actions and achievements. I like it both ways, both are justified and both are fun and playable [/QUOTE]
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