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XP for Animal Companions?
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<blockquote data-quote="Umbran" data-source="post: 132233" data-attributes="member: 177"><p>I cannot name the thread, but something very like this has been discussed. If you happen to find the thread, more power to you <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Actually, such a situation is thoroughly consistent with the usual policy that summoned critters fall under the primary character's CR. The logic is tied to the idea that you get XP for an <em>encounter</em>, rather than for a creature. Ask yourself - who or what did the party encounter? That tells you what to base the XP award on.</p><p></p><p>Normally, if the PCs encounter a wizard, and that wizard casts fireballs, you don't give extra XP for each fireball. Neither should you give XP for any other particular spell an opponent casts - which means you don't give XP for summoned monsters <em>if the encounter is with the summoner</em></p><p></p><p>Now, say a party is in a wizard's lair, and the wizard has set a trap that shoots a fireball. The fact that the wizard cast spells to create the trap does not make it an encounter with the wizard. The wizard is not present. The backstory that the wizard created the trap doesn't change that. The party instead gets XP for encountering a trap. </p><p></p><p>In the encounter you describe, the party does not meet the spellcaster. It is therefore not an encounter with the spellcaster. This is, in essence, just like the trap. This is an encounter with creatures. </p><p></p><p>Now, the spellcaster has used some spells. If the party meets him a day later, after he's prepared more spells, he's back at full strength, and the party can get full XP for him. If the party meets him before he gets to prepare new spells, he's not a caster at full strength, and should be worth somewhat less XP.</p></blockquote><p></p>
[QUOTE="Umbran, post: 132233, member: 177"] I cannot name the thread, but something very like this has been discussed. If you happen to find the thread, more power to you :) Actually, such a situation is thoroughly consistent with the usual policy that summoned critters fall under the primary character's CR. The logic is tied to the idea that you get XP for an [i]encounter[/i], rather than for a creature. Ask yourself - who or what did the party encounter? That tells you what to base the XP award on. Normally, if the PCs encounter a wizard, and that wizard casts fireballs, you don't give extra XP for each fireball. Neither should you give XP for any other particular spell an opponent casts - which means you don't give XP for summoned monsters [i]if the encounter is with the summoner[/i] Now, say a party is in a wizard's lair, and the wizard has set a trap that shoots a fireball. The fact that the wizard cast spells to create the trap does not make it an encounter with the wizard. The wizard is not present. The backstory that the wizard created the trap doesn't change that. The party instead gets XP for encountering a trap. In the encounter you describe, the party does not meet the spellcaster. It is therefore not an encounter with the spellcaster. This is, in essence, just like the trap. This is an encounter with creatures. Now, the spellcaster has used some spells. If the party meets him a day later, after he's prepared more spells, he's back at full strength, and the party can get full XP for him. If the party meets him before he gets to prepare new spells, he's not a caster at full strength, and should be worth somewhat less XP. [/QUOTE]
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