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XP for Gold in 5E?
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<blockquote data-quote="CapnZapp" data-source="post: 6458979" data-attributes="member: 12731"><p>Just checked my 3.5 books (Specifically: Table 3-2 on page 22 of the PHB, and Table 5-1 on page 135 of the DMG)...</p><p></p><p>... and the ratio does not at all resemble 1:1</p><p></p><p>The level 2 expected wealth is indeed 90% of the xp required for level 2 (900 gp and 1000 xp)...</p><p></p><p>...but this ratio breaks down completely at higher levels:</p><p></p><p>Level 2: 900 gp and 1000 xp (90%)</p><p>Level 5: 9000 gp and 10000 xp (90%)</p><p>Level 10: 49000 gp and 45000 xp (109%)</p><p>Level 15: 200000 gp and 105000 xp (190%)</p><p>Level 20: 760000 gp and 190000 xp (400%)</p><p></p><p>But that's just a detail. What I want to ask is:</p><p></p><p>Those of you who have played high-level 5th ed enough to get a feel for how much money such play involves, would you say an 1:1 ratio between gold and xp is...</p><p></p><p>...about right?</p><p>...too little?</p><p>...too much?</p><p></p><p>Myself, since I know the general advice is for the most rare item category to be valued at 500,000 gp (meaning that in some sense, a character is expected to be good for at least that net worth), would perhaps the forum wisdom be to replicate the ratio found in 3rd ed?</p><p></p><p>That is, a ratio of 1:1 from level one up through level ten, a ratio of 2 gp per xp around level 15, and a ratio of 4 gp per xp at level 20ish?</p><p></p><p>Assuming this, a 5E campaign would endeavor to hand out...</p><p></p><p>at level 1: 300 gold </p><p>at level 5: 6500 gold (total all levels 1-5) </p><p>at level 10: 64,000 gold (total all levels 1-10)</p><p>at level 15: 330,000 gold (total all levels 1-15)</p><p>at level 20: 1,420,000 gold (total all levels 1-20)</p><p></p><p></p><p>Zapp</p><p></p><p>PS. Do note, this is only counting gold and valuables. I am not assuming characters will buy all their magic weapons. In fact, a character should do just fine carousing away ALL gold gained, and settling for only the magic items he or she has found.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6458979, member: 12731"] Just checked my 3.5 books (Specifically: Table 3-2 on page 22 of the PHB, and Table 5-1 on page 135 of the DMG)... ... and the ratio does not at all resemble 1:1 The level 2 expected wealth is indeed 90% of the xp required for level 2 (900 gp and 1000 xp)... ...but this ratio breaks down completely at higher levels: Level 2: 900 gp and 1000 xp (90%) Level 5: 9000 gp and 10000 xp (90%) Level 10: 49000 gp and 45000 xp (109%) Level 15: 200000 gp and 105000 xp (190%) Level 20: 760000 gp and 190000 xp (400%) But that's just a detail. What I want to ask is: Those of you who have played high-level 5th ed enough to get a feel for how much money such play involves, would you say an 1:1 ratio between gold and xp is... ...about right? ...too little? ...too much? Myself, since I know the general advice is for the most rare item category to be valued at 500,000 gp (meaning that in some sense, a character is expected to be good for at least that net worth), would perhaps the forum wisdom be to replicate the ratio found in 3rd ed? That is, a ratio of 1:1 from level one up through level ten, a ratio of 2 gp per xp around level 15, and a ratio of 4 gp per xp at level 20ish? Assuming this, a 5E campaign would endeavor to hand out... at level 1: 300 gold at level 5: 6500 gold (total all levels 1-5) at level 10: 64,000 gold (total all levels 1-10) at level 15: 330,000 gold (total all levels 1-15) at level 20: 1,420,000 gold (total all levels 1-20) Zapp PS. Do note, this is only counting gold and valuables. I am not assuming characters will buy all their magic weapons. In fact, a character should do just fine carousing away ALL gold gained, and settling for only the magic items he or she has found. [/QUOTE]
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