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<blockquote data-quote="iserith" data-source="post: 9024342" data-attributes="member: 97077"><p>If your group is anything like mine, they'll share the wealth and the wizard will be allotted more to account for any expenditures they will have to make to add spells or for component costs. It's to their own benefit as a party that their spellcasters have what they need. Leveling up will also tend to be prioritized over acquiring magic items, since magic items (other than a magic weapon) aren't really necessary in D&D 5e.</p><p></p><p>In a different campaign than the one I mention upthread - one that was based on the PCs being street level superheroes - they got XP by completing "good deeds" (quests, essentially) and for donating gold to the local orphanage, "Children's Home for Future Adventurers." Often they'd spend the gold to push past into the next level when they got close by doing good deeds.</p></blockquote><p></p>
[QUOTE="iserith, post: 9024342, member: 97077"] If your group is anything like mine, they'll share the wealth and the wizard will be allotted more to account for any expenditures they will have to make to add spells or for component costs. It's to their own benefit as a party that their spellcasters have what they need. Leveling up will also tend to be prioritized over acquiring magic items, since magic items (other than a magic weapon) aren't really necessary in D&D 5e. In a different campaign than the one I mention upthread - one that was based on the PCs being street level superheroes - they got XP by completing "good deeds" (quests, essentially) and for donating gold to the local orphanage, "Children's Home for Future Adventurers." Often they'd spend the gold to push past into the next level when they got close by doing good deeds. [/QUOTE]
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