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XP for Missing Players
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<blockquote data-quote="Holy Bovine" data-source="post: 1092263" data-attributes="member: 203"><p>Hey if that's cool with all your players then that is the perfect sytem for you.</p><p></p><p>I don't think it would fly in my group but everyone has their own preferences.</p><p></p><p>As to the awarding of XP (why is it still called that anyway. I know in 1E they used XP instead of EP because of electrum pieces (ep) why is still here?) if I use the PC as a NPC then they 1/2 XP award. I would never kill a PC who was being played this way unless the story demanded it (ie - the entire party is wiped out). Fortunately PC deaths are pretty rare in my games when the PCs are played smartly and use thier brains <em>and</em> brawn to overcome challenges. I like to pride myself on offering challenging games that are well within th means of the party to overcome with a little thought.</p><p></p><p>My only suggestion is to get this agreed upon up front - don't spring this on the players who were absent last game just as they sit down to start the next session. I made that mistake once and it did generate hard feelings - fortunately I realized my mistake and said that it would be in effect (the 1/2 XP rule) from that moment on.</p></blockquote><p></p>
[QUOTE="Holy Bovine, post: 1092263, member: 203"] Hey if that's cool with all your players then that is the perfect sytem for you. I don't think it would fly in my group but everyone has their own preferences. As to the awarding of XP (why is it still called that anyway. I know in 1E they used XP instead of EP because of electrum pieces (ep) why is still here?) if I use the PC as a NPC then they 1/2 XP award. I would never kill a PC who was being played this way unless the story demanded it (ie - the entire party is wiped out). Fortunately PC deaths are pretty rare in my games when the PCs are played smartly and use thier brains [i]and[/i] brawn to overcome challenges. I like to pride myself on offering challenging games that are well within th means of the party to overcome with a little thought. My only suggestion is to get this agreed upon up front - don't spring this on the players who were absent last game just as they sit down to start the next session. I made that mistake once and it did generate hard feelings - fortunately I realized my mistake and said that it would be in effect (the 1/2 XP rule) from that moment on. [/QUOTE]
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