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General Tabletop Discussion
*Dungeons & Dragons
XP is way too high in 4th Edition!
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5456521" data-attributes="member: 82106"><p>I would personally find spending 50 encounters at a given level to be quite boring as a player, and quite repetitive as a DM. </p><p></p><p>You may want to try playing out some 4e and then tinker with things. Maybe just don't award any XP right away and decide after say 5 encounters which way you want to go with it, then you can figure out what ratio to use.</p><p></p><p>I think what you'll find is that 5 encounters is a pretty busy play session, you're not likely to average that many every week unless your group is quite fast or you have long sessions. 4e's levels are also closer together in power progression. There are 30 of them and you're really intended to use them all, on top of which PCs don't ramp up as quickly (wizards that is) as they did in AD&D. 4e 9th level is still in the lower levels really. You don't really start to get to feeling really powerful until mid-paragon (15th or so). You don't start to get stupidly powerful until at least low epic and even in high epic things are less crazy than they were in high level AD&D where anything much past 12th level started to get ridiculous. </p><p></p><p>In other words, don't judge by the standards of previous editions. 30 levels at 10 encounters per level means 300 encounters. Realistically it will be more like around 200 since some will be tougher, you will have quest XP, etc. If you're averaging 4 encounters a week that's a full year and it could easily be more like 2 years. </p><p></p><p>Honestly I just get bored of playing or running a game for exactly the same PCs for years on end. I want stuff to HAPPEN. Your group may be different, but I'd actually be surprised if they were all wanting to spend 10 years playing the same PCs.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5456521, member: 82106"] I would personally find spending 50 encounters at a given level to be quite boring as a player, and quite repetitive as a DM. You may want to try playing out some 4e and then tinker with things. Maybe just don't award any XP right away and decide after say 5 encounters which way you want to go with it, then you can figure out what ratio to use. I think what you'll find is that 5 encounters is a pretty busy play session, you're not likely to average that many every week unless your group is quite fast or you have long sessions. 4e's levels are also closer together in power progression. There are 30 of them and you're really intended to use them all, on top of which PCs don't ramp up as quickly (wizards that is) as they did in AD&D. 4e 9th level is still in the lower levels really. You don't really start to get to feeling really powerful until mid-paragon (15th or so). You don't start to get stupidly powerful until at least low epic and even in high epic things are less crazy than they were in high level AD&D where anything much past 12th level started to get ridiculous. In other words, don't judge by the standards of previous editions. 30 levels at 10 encounters per level means 300 encounters. Realistically it will be more like around 200 since some will be tougher, you will have quest XP, etc. If you're averaging 4 encounters a week that's a full year and it could easily be more like 2 years. Honestly I just get bored of playing or running a game for exactly the same PCs for years on end. I want stuff to HAPPEN. Your group may be different, but I'd actually be surprised if they were all wanting to spend 10 years playing the same PCs. [/QUOTE]
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XP is way too high in 4th Edition!
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