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<blockquote data-quote="JohnLynch" data-source="post: 6805153" data-attributes="member: 6749563"><p>Yes, that's right.</p><p></p><p>If you look at how many "at level" monsters are required to be defeated to attain a new level in the PHB and DMG you'll see that from levels 1-20 it is consistently 10 at level monsters per PC = +1 level.</p><p></p><p>HOWEVER here is a potential flaw. I'm using the "standard" monster XP progression for 4th ed. 3.5e I used "same CR" to work out how many monsters needed to be defeated. Is a CR 1 3.5e monster = Level 1 Standard 4th ed monster? Or is a CR 1 3.5e monster = Level 1 Solo 4th ed monster? That could explain the surprising result.</p><p></p><p>The data I am working off averaged 6 classes (paladin and monk being the other two I believe).</p><p></p><p>2nd ed handed out XP for:</p><p></p><ul> <li data-xf-list-type="ul">Killing monsters </li> <li data-xf-list-type="ul">Contributing to the table's fun </li> <li data-xf-list-type="ul">Surviving </li> <li data-xf-list-type="ul">Story XP </li> <li data-xf-list-type="ul">Optionally (and what made 2nd ed XP awards unique from AD&D 1e and later editions):<ul> <li data-xf-list-type="ul">Having a clever idea </li> <li data-xf-list-type="ul">Having an idea that saves the party. </li> <li data-xf-list-type="ul">Roleplaying well </li> <li data-xf-list-type="ul">Encouraging others to participate </li> <li data-xf-list-type="ul">XP for specific actions dependent on class </li> </ul> </li> </ul><p></p><p>I've hand-waived all those different awards to be "probably equal to what AD&D 1e players got for XP for gold and magic items" (which was an optional rule in 2e as well as an alternative to the above). If anyone has a measurement on how much this other type of XP contributed towards people's leveling up I'd love to see it. Otherwise I'm assuming it's "somewhere between 3/4th to 4/5th of the XP for levelling up."</p></blockquote><p></p>
[QUOTE="JohnLynch, post: 6805153, member: 6749563"] Yes, that's right. If you look at how many "at level" monsters are required to be defeated to attain a new level in the PHB and DMG you'll see that from levels 1-20 it is consistently 10 at level monsters per PC = +1 level. HOWEVER here is a potential flaw. I'm using the "standard" monster XP progression for 4th ed. 3.5e I used "same CR" to work out how many monsters needed to be defeated. Is a CR 1 3.5e monster = Level 1 Standard 4th ed monster? Or is a CR 1 3.5e monster = Level 1 Solo 4th ed monster? That could explain the surprising result. The data I am working off averaged 6 classes (paladin and monk being the other two I believe). 2nd ed handed out XP for: [LIST] [*]Killing monsters [*]Contributing to the table's fun [*]Surviving [*]Story XP [*]Optionally (and what made 2nd ed XP awards unique from AD&D 1e and later editions): [LIST] [*]Having a clever idea [*]Having an idea that saves the party. [*]Roleplaying well [*]Encouraging others to participate [*]XP for specific actions dependent on class [/LIST] [/LIST] I've hand-waived all those different awards to be "probably equal to what AD&D 1e players got for XP for gold and magic items" (which was an optional rule in 2e as well as an alternative to the above). If anyone has a measurement on how much this other type of XP contributed towards people's leveling up I'd love to see it. Otherwise I'm assuming it's "somewhere between 3/4th to 4/5th of the XP for levelling up." [/QUOTE]
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