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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
XP Value for Monsters?
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<blockquote data-quote="ilgatto" data-source="post: 9776389" data-attributes="member: 86051"><p>Thanks million for all of this! Heh, here I was cooking up my spreadsheet and just knowing that I wasn't the first to make one -- and yet unable to find any others. Never really got to get to grips with searching Dragonsfoot and all that. And now there's suddenly at least three of them that look promising, so downloaded the lot and I'll see what I can learn from them.</p><p></p><p>As to the "character class levels" for monsters, I also understood the footnote in the DMG table as being for only "men" ... and NPC parties. And so, when determining xp for non-humans in NPC parties, I'd automatically consider each of them as falling into the "n+1 category" -- elves. dwarves, halflings, gnomes, half-orcs (the latter attacking on the "monster matrix", obviously), the lot. Therefore, I'd have a 2nd-level elven Fighter automatically start in the 2+1 to 3 HD category, and consequently with a base xp value of 35+5/hp. </p><p>Strangely enough, I sort of did that without ever thinking about how this could be true for an encounter with "Monster Manual elves" as well. And therefore also for drow? Svirfnebli? Locathah? Sahuagin? Ixitxachitl?</p><p></p><p>Of course, it could be argued that an NPC party is "not a monster" (because effecively PHB PC "races" with character classes), but still.</p><p></p><p>Thanks again and I'd better go and see whether the alumni of Dragonsfoot can shed some definitive light on the subject.</p><p></p><p>... and, of course, whether 0-level halfings actually have 1 hit die instead of up to 1-1 hit die, whether a small hatchling black dragon has a "major breath weapon", whether "the ability to surprise", and "fear", and "invisibility", and the "+2 bonus to hit" for type IV demons are worth any xp, and...</p></blockquote><p></p>
[QUOTE="ilgatto, post: 9776389, member: 86051"] Thanks million for all of this! Heh, here I was cooking up my spreadsheet and just knowing that I wasn't the first to make one -- and yet unable to find any others. Never really got to get to grips with searching Dragonsfoot and all that. And now there's suddenly at least three of them that look promising, so downloaded the lot and I'll see what I can learn from them. As to the "character class levels" for monsters, I also understood the footnote in the DMG table as being for only "men" ... and NPC parties. And so, when determining xp for non-humans in NPC parties, I'd automatically consider each of them as falling into the "n+1 category" -- elves. dwarves, halflings, gnomes, half-orcs (the latter attacking on the "monster matrix", obviously), the lot. Therefore, I'd have a 2nd-level elven Fighter automatically start in the 2+1 to 3 HD category, and consequently with a base xp value of 35+5/hp. Strangely enough, I sort of did that without ever thinking about how this could be true for an encounter with "Monster Manual elves" as well. And therefore also for drow? Svirfnebli? Locathah? Sahuagin? Ixitxachitl? Of course, it could be argued that an NPC party is "not a monster" (because effecively PHB PC "races" with character classes), but still. Thanks again and I'd better go and see whether the alumni of Dragonsfoot can shed some definitive light on the subject. ... and, of course, whether 0-level halfings actually have 1 hit die instead of up to 1-1 hit die, whether a small hatchling black dragon has a "major breath weapon", whether "the ability to surprise", and "fear", and "invisibility", and the "+2 bonus to hit" for type IV demons are worth any xp, and... [/QUOTE]
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