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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
XP Value for Monsters?
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<blockquote data-quote="Celebrim" data-source="post: 9776935" data-attributes="member: 4937"><p>[USER=86051]@ilgatto[/USER]: I think it is a mistake to think that there is one true and correct way to play 1e AD&D. It's best to think of the rulebooks as the somewhat disordered house rules of a very influential DM whose campaign and rules was always evolving based on theory crafting and play experience and yours should be doing the same thing. </p><p></p><p>I do love the 1e AD&D XP system but it certainly could use more systemization if you want to get a more fair reward for each monster. It's also worth noting that as written it breaks down at monster level X. It doesn't take much effort to realize that some monsters that are monster level X are worth a whole lot more XP than others and are much more challenging than others. </p><p></p><p>I would recommend both the rules for for very high HD monsters from Gygax's "Isle of the Ape" and adopting some sort of break down on XP ranges for monsters that are above level X. </p><p></p><p>For an example of applying the 1e AD&D XP rules in a more consistent way and assigning categories to monsters at above level X, see this thread: <a href="https://www.enworld.org/threads/revised-and-rebalanced-dragons-for-1e-ad-d.580811/" target="_blank">AD&D 1E - Revised and rebalanced dragons for 1e AD&D</a></p></blockquote><p></p>
[QUOTE="Celebrim, post: 9776935, member: 4937"] [USER=86051]@ilgatto[/USER]: I think it is a mistake to think that there is one true and correct way to play 1e AD&D. It's best to think of the rulebooks as the somewhat disordered house rules of a very influential DM whose campaign and rules was always evolving based on theory crafting and play experience and yours should be doing the same thing. I do love the 1e AD&D XP system but it certainly could use more systemization if you want to get a more fair reward for each monster. It's also worth noting that as written it breaks down at monster level X. It doesn't take much effort to realize that some monsters that are monster level X are worth a whole lot more XP than others and are much more challenging than others. I would recommend both the rules for for very high HD monsters from Gygax's "Isle of the Ape" and adopting some sort of break down on XP ranges for monsters that are above level X. For an example of applying the 1e AD&D XP rules in a more consistent way and assigning categories to monsters at above level X, see this thread: [URL="https://www.enworld.org/threads/revised-and-rebalanced-dragons-for-1e-ad-d.580811/"]AD&D 1E - Revised and rebalanced dragons for 1e AD&D[/URL] [/QUOTE]
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D&D Older Editions, OSR, & D&D Variants
XP Value for Monsters?
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