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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
XP Value for Monsters?
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<blockquote data-quote="Celebrim" data-source="post: 9794635" data-attributes="member: 4937"><p>No, I mean rather that since all hydra powers scale with HD, the system in the table on page 85 works well (and indeed 10 headed hydra is given as an example on the page) whether or not it was consistently applied in Appendix E. There is no need to count the hydras 10 heads as 2 multiple attacks compared to 5HD hydras (and the example doesn't) because having 10HD means the reward for having multiple attacks already is scaled to higher value. This contrasts strongly with how well it works for dragons because dragon power scales with hit points and not HD. The example on the page cherry picks the best case of an ancient dragon when showing off the system and neglects the worst case of a wyrmling of the same HD which would receive nearly the same reward as its ancient counterpart despite the fact that at 11 h.p. (and a correspondingly smaller breath weapon) its a much easier foe.</p><p></p><p></p><p></p><p>It's been forever, but I believe somewhere there is a table that classifies a monster level by the range of XP values that monsters of that level are to have. This is another reason why XP assigned to monsters needs to pass the basic test that if a monster X is tougher than monster Y, it also needs to merit a higher reward since that reward is used to give guidelines to the DM as to when the monster is an appropriate challenge - something TSR itself breaks IMO when its assigns recommended levels to its adventure modules that don't always correspond to the DMG's own recommendations for when to encounter the levels of the monsters that are in that module.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 9794635, member: 4937"] No, I mean rather that since all hydra powers scale with HD, the system in the table on page 85 works well (and indeed 10 headed hydra is given as an example on the page) whether or not it was consistently applied in Appendix E. There is no need to count the hydras 10 heads as 2 multiple attacks compared to 5HD hydras (and the example doesn't) because having 10HD means the reward for having multiple attacks already is scaled to higher value. This contrasts strongly with how well it works for dragons because dragon power scales with hit points and not HD. The example on the page cherry picks the best case of an ancient dragon when showing off the system and neglects the worst case of a wyrmling of the same HD which would receive nearly the same reward as its ancient counterpart despite the fact that at 11 h.p. (and a correspondingly smaller breath weapon) its a much easier foe. It's been forever, but I believe somewhere there is a table that classifies a monster level by the range of XP values that monsters of that level are to have. This is another reason why XP assigned to monsters needs to pass the basic test that if a monster X is tougher than monster Y, it also needs to merit a higher reward since that reward is used to give guidelines to the DM as to when the monster is an appropriate challenge - something TSR itself breaks IMO when its assigns recommended levels to its adventure modules that don't always correspond to the DMG's own recommendations for when to encounter the levels of the monsters that are in that module. [/QUOTE]
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XP Value for Monsters?
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