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<blockquote data-quote="KarinsDad" data-source="post: 4485739" data-attributes="member: 2011"><p>My experience has been the same as the OP's.</p><p></p><p>7-8 encounters and the PCs level. We had a stretch there where we were leveling every other game session. And at the time, we were in dungeons, so we were not getting a lot of non-encounter XP.</p><p></p><p>The fact remains that people who play their PCs intelligently make the more typical encounters look easy. If the DM ups the difficulty of the encounters to challenge his players, by definition he is decreasing the number of encounters per level.</p><p></p><p>At first level, if there are 5 PCs and the DM creates 10 500 XP encounters, it takes 10 encounters. If he ups them to 625 XP encounters (one encounter level higher), it takes 8 encounters. There is not a huge difference between 625 XP encounters and 500 XP encounters. In fact, the DMG allows for hard encounters 2 to 4 levels higher than the PCs, but I find 4 levels higher to often be PC killers.</p><p></p><p>And as a player, I find the encounters lower level than the PCs to be too easy, almost an exercise in dice rolling. Ditto for traps.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 4485739, member: 2011"] My experience has been the same as the OP's. 7-8 encounters and the PCs level. We had a stretch there where we were leveling every other game session. And at the time, we were in dungeons, so we were not getting a lot of non-encounter XP. The fact remains that people who play their PCs intelligently make the more typical encounters look easy. If the DM ups the difficulty of the encounters to challenge his players, by definition he is decreasing the number of encounters per level. At first level, if there are 5 PCs and the DM creates 10 500 XP encounters, it takes 10 encounters. If he ups them to 625 XP encounters (one encounter level higher), it takes 8 encounters. There is not a huge difference between 625 XP encounters and 500 XP encounters. In fact, the DMG allows for hard encounters 2 to 4 levels higher than the PCs, but I find 4 levels higher to often be PC killers. And as a player, I find the encounters lower level than the PCs to be too easy, almost an exercise in dice rolling. Ditto for traps. [/QUOTE]
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