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*Pathfinder & Starfinder
[XPH] Psion versus Wizard/Sorcerer
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<blockquote data-quote="kigmatzomat" data-source="post: 1492782" data-attributes="member: 9254"><p>It's basically a power boost. Spend more energy, get more oomph. Damaging spells generally get more dice while others get more duration. I haven't looked at XPH in detail, but I suppose a concentration power might get more range. </p><p></p><p></p><p></p><p>Factor in the above. In 3e you'd have Lesser Power, Power, and True Power, each costing more PP and being higher levels. In XPH there's just Power and you need to spend additional PP to boost the levels. A 5th level psion can't generate 10d6 explosions from a base-3d6 power but he could do 5d6. Which means you need to know fewer powers to have the same damage potential. </p><p></p><p>The flip side of this is that a 400th level Psion manifesting a base 3d6 power only gets 3d6 damage unless he spends extra PPs. Contrast this with mages who's fireball spell keeps getting bigger (until it hits the die cap) for the same spell level.</p><p></p><p>It's balanced, but in an odd way. Rather I should say it *seems* balanced since until I get some play testing in it could be way off. But since Psions generally sucked unless you used the broken powers (i.e. cocoon) I think this might be better.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 1492782, member: 9254"] It's basically a power boost. Spend more energy, get more oomph. Damaging spells generally get more dice while others get more duration. I haven't looked at XPH in detail, but I suppose a concentration power might get more range. Factor in the above. In 3e you'd have Lesser Power, Power, and True Power, each costing more PP and being higher levels. In XPH there's just Power and you need to spend additional PP to boost the levels. A 5th level psion can't generate 10d6 explosions from a base-3d6 power but he could do 5d6. Which means you need to know fewer powers to have the same damage potential. The flip side of this is that a 400th level Psion manifesting a base 3d6 power only gets 3d6 damage unless he spends extra PPs. Contrast this with mages who's fireball spell keeps getting bigger (until it hits the die cap) for the same spell level. It's balanced, but in an odd way. Rather I should say it *seems* balanced since until I get some play testing in it could be way off. But since Psions generally sucked unless you used the broken powers (i.e. cocoon) I think this might be better. [/QUOTE]
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[XPH] Psion versus Wizard/Sorcerer
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