Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[XPH] Psion versus Wizard/Sorcerer
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Thanee" data-source="post: 1504225" data-attributes="member: 478"><p>Interesting enough, I would rate the energy ... powers among those that look most impressive compared to the arcane versions (energy bolt to lightning bolt, energy ball to fireball - yeah, I know it's 4th level - +/-1 level is still within the parameter of "flavor" as shown with the other classes (i.e. enchantments for bards, dispel magic or flamestrike for druids, etc.)). Now with the errata/clarification, dominate is up there, too.</p><p> </p><p> Really, I havn't seen much in terms of psionic powers, that looks bad compared to equivalent arcane spells (given that you pay the PP to scale, of course).</p><p> </p><p> However, there are plenty arcane spells, which have no psionic equivalent!</p><p> </p><p> The scaling, as the psion has it, does not translate into the sorcerer's world. If it would, the sorcerer would not have spell slots of specific levels to begin with. The non-automatic scaling is the limiting factor for the psion's flexibility to not get completely out of hand (as in hundreds of "magic missiles" per day).</p><p> </p><p> It has the inherent weakness that psions need to augment many of their powers to some degree to keep them effective. Arcane casters have the caps and restricted level slots instead.</p><p> </p><p> And don't forget, that it is just an option for psions to scale low level powers instead of using high level powers. They get twice to four times as many <em>real</em> high level powers to choose from compared to the sorcerer!</p><p> </p><p> More choice is always a benefit.</p><p> </p><p> (Note: Of course, this also applies to the selection, the arcane casters choose their spells from.)</p><p> </p><p> Overall (including scaling and the added flexibility of the PP system) psionic powers and arcane spells seem roughly balanced to me (have said this before).</p><p> </p><p> I believe that it is directly related to the automatic upgrades, so to say (i.e. dispel includes greater dispel, psionic weapon includes greater psionic weapon, etc.). The sorcerer has the swapping ability exactly to do this (upgrade spells to higher versions, or discard spells that - thanks to cap - are useless now, but were good before - otherwise such spells will almost never be used).</p><p> </p><p> Actually, I think those points have been addressed in my critique (that is the scaling issues (non-automatic and costly) and the weaker selection). Anything else I have missed?</p><p> </p><p> Yeah, the differences between the core classes are pretty minor in my opinion.</p><p> </p><p> Clerics, sorcerers, etc. they all are pretty unique also, favoring several different tastes and playing styles. Psions and sorcerers, however, are very similar (even more than sorcerers and wizards I'd dare to say, because of their similarities in design and the general similarities between psionic powers and arcane spells, which are much closer than divine magic to each of them).</p><p> </p><p> I'm pretty sure, that with the XPH included in a campaign, sorcerers (generally) will be played FAR less. Of course, this is pure guess-work.</p><p> </p><p> Bye</p><p> Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 1504225, member: 478"] Interesting enough, I would rate the energy ... powers among those that look most impressive compared to the arcane versions (energy bolt to lightning bolt, energy ball to fireball - yeah, I know it's 4th level - +/-1 level is still within the parameter of "flavor" as shown with the other classes (i.e. enchantments for bards, dispel magic or flamestrike for druids, etc.)). Now with the errata/clarification, dominate is up there, too. Really, I havn't seen much in terms of psionic powers, that looks bad compared to equivalent arcane spells (given that you pay the PP to scale, of course). However, there are plenty arcane spells, which have no psionic equivalent! The scaling, as the psion has it, does not translate into the sorcerer's world. If it would, the sorcerer would not have spell slots of specific levels to begin with. The non-automatic scaling is the limiting factor for the psion's flexibility to not get completely out of hand (as in hundreds of "magic missiles" per day). It has the inherent weakness that psions need to augment many of their powers to some degree to keep them effective. Arcane casters have the caps and restricted level slots instead. And don't forget, that it is just an option for psions to scale low level powers instead of using high level powers. They get twice to four times as many [i]real[/i] high level powers to choose from compared to the sorcerer! More choice is always a benefit. (Note: Of course, this also applies to the selection, the arcane casters choose their spells from.) Overall (including scaling and the added flexibility of the PP system) psionic powers and arcane spells seem roughly balanced to me (have said this before). I believe that it is directly related to the automatic upgrades, so to say (i.e. dispel includes greater dispel, psionic weapon includes greater psionic weapon, etc.). The sorcerer has the swapping ability exactly to do this (upgrade spells to higher versions, or discard spells that - thanks to cap - are useless now, but were good before - otherwise such spells will almost never be used). Actually, I think those points have been addressed in my critique (that is the scaling issues (non-automatic and costly) and the weaker selection). Anything else I have missed? Yeah, the differences between the core classes are pretty minor in my opinion. Clerics, sorcerers, etc. they all are pretty unique also, favoring several different tastes and playing styles. Psions and sorcerers, however, are very similar (even more than sorcerers and wizards I'd dare to say, because of their similarities in design and the general similarities between psionic powers and arcane spells, which are much closer than divine magic to each of them). I'm pretty sure, that with the XPH included in a campaign, sorcerers (generally) will be played FAR less. Of course, this is pure guess-work. Bye Thanee [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[XPH] Psion versus Wizard/Sorcerer
Top