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[XPH]: Your take on Energy Missile augmentation
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<blockquote data-quote="Scion" data-source="post: 1597007" data-attributes="member: 5777"><p>Sure, but then spells scale naturally.</p><p></p><p>So, the psion is 'way' behind.</p><p></p><p>Even then though, this isnt true. I said, 'sure' just to move on, but I must go back to it.</p><p></p><p>A nonspecialized wizard has the base equivalent of 324 effective pp + 4 cantrips vs the psions 343. So far the psion is ahead. Of course the psion is assumed to already be specialized to a pretty large degree, but we can ignore that for now I guess.</p><p></p><p>Next we look at bonus slots. At 19 casting stat the wizard has 16 bonus points, the psion gets 40.</p><p></p><p>Definately a bonus to the psion.</p><p></p><p>Going a bit higher to something actually reasonable for a 20th level character.. lets say 26.</p><p></p><p>Wizard gets 80 points as does the psion.</p><p></p><p>So that is about the breakoff point.</p><p></p><p>28 nets the wizard 106 vs the psions 90.</p><p></p><p>Which puts the wizard ahead.</p><p></p><p>For the unspecialized wizard having less than a 26 means that the psion is ahead in point value, having more means that the wizard pulls ahead.</p><p></p><p>So, for all practical purposes they are roughly equal in point totals I suppose.</p><p></p><p>But, the wizard gets free scaling. That means that looking at it from this perspective the psion is way behind.</p><p></p><p>If we make the wizard a specialist (to make it more comparable to the psion) then the wizard is very, very far ahead to begin with (having a total of 405 vs the psions 343). Not looking very good for the psion is it?</p><p></p><p></p><p></p><p>I dont use 3.5, I use 3.0 with the things I like from 3.5 thrown in. But it doesnt matter. Spellcasters are very powerful. But then so are noncasters.</p><p></p><p>In the late game properly made noncasters are actually much stronger than casters. That is true in every game I have been in. Casters have many more options to choose from per day, but the actual powerhouses are those strange noncasters.</p><p></p><p>That is just the thing though, there are some combos out there which are overpowered but they get houseruled out. Easy enough, but 3.5 broke more than it fixed. I have less houserules for 3.0 then I would have to use in 3.5, it is sad really.</p><p></p><p>Some people say that casters took over their game, to them I simply have to wonder what the dm did wrong. Both when I have dm'd and for other dm's I have been under there have never been any problems, except that on occasion casters are too weak.</p><p></p><p>Of course this could be because of a couple of houserules (of which there arent many), but if all it takes is just a couple of very simple things to push them from 'top of the heap' to 'I wish I could do something besides buff' then obviously the system as a whole needs to be looked at.</p><p></p><p>The newest incarnation of psions move forward in a few ways, and backwards in others. Most of the backwards has to do simply with 3.5 isms which are horrible.</p><p></p><p></p><p>So, as for the energy power, as is the topic, it is fine once the ability to target attended objects is taken out. I have shown this useing powers, I have shown this useing spells, and, in another thread, I showed it useing a noncaster.</p><p></p><p>There is nothing left to compare it with. It is balanced with the system, that is good enough for me.</p></blockquote><p></p>
[QUOTE="Scion, post: 1597007, member: 5777"] Sure, but then spells scale naturally. So, the psion is 'way' behind. Even then though, this isnt true. I said, 'sure' just to move on, but I must go back to it. A nonspecialized wizard has the base equivalent of 324 effective pp + 4 cantrips vs the psions 343. So far the psion is ahead. Of course the psion is assumed to already be specialized to a pretty large degree, but we can ignore that for now I guess. Next we look at bonus slots. At 19 casting stat the wizard has 16 bonus points, the psion gets 40. Definately a bonus to the psion. Going a bit higher to something actually reasonable for a 20th level character.. lets say 26. Wizard gets 80 points as does the psion. So that is about the breakoff point. 28 nets the wizard 106 vs the psions 90. Which puts the wizard ahead. For the unspecialized wizard having less than a 26 means that the psion is ahead in point value, having more means that the wizard pulls ahead. So, for all practical purposes they are roughly equal in point totals I suppose. But, the wizard gets free scaling. That means that looking at it from this perspective the psion is way behind. If we make the wizard a specialist (to make it more comparable to the psion) then the wizard is very, very far ahead to begin with (having a total of 405 vs the psions 343). Not looking very good for the psion is it? I dont use 3.5, I use 3.0 with the things I like from 3.5 thrown in. But it doesnt matter. Spellcasters are very powerful. But then so are noncasters. In the late game properly made noncasters are actually much stronger than casters. That is true in every game I have been in. Casters have many more options to choose from per day, but the actual powerhouses are those strange noncasters. That is just the thing though, there are some combos out there which are overpowered but they get houseruled out. Easy enough, but 3.5 broke more than it fixed. I have less houserules for 3.0 then I would have to use in 3.5, it is sad really. Some people say that casters took over their game, to them I simply have to wonder what the dm did wrong. Both when I have dm'd and for other dm's I have been under there have never been any problems, except that on occasion casters are too weak. Of course this could be because of a couple of houserules (of which there arent many), but if all it takes is just a couple of very simple things to push them from 'top of the heap' to 'I wish I could do something besides buff' then obviously the system as a whole needs to be looked at. The newest incarnation of psions move forward in a few ways, and backwards in others. Most of the backwards has to do simply with 3.5 isms which are horrible. So, as for the energy power, as is the topic, it is fine once the ability to target attended objects is taken out. I have shown this useing powers, I have shown this useing spells, and, in another thread, I showed it useing a noncaster. There is nothing left to compare it with. It is balanced with the system, that is good enough for me. [/QUOTE]
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[XPH]: Your take on Energy Missile augmentation
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