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Yahtzee Fighter?
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<blockquote data-quote="stoneagewar3" data-source="post: 7331236" data-attributes="member: 6855268"><p>I kind of like the idea</p><p>While yes, a trained fighter should be able to execute their techniques every time while practicing, his enemies most likely wouldn't help him finish executing his techniques, whether they know how the technique goes or not isn't very important</p><p></p><p>if its a humanoid, its going to know roughly which angles you can throw your cuts from, and it probably wouldn't leave those angles wide open. not to mention that if it has survived a few battles, it has probably seen some techniques even if it doesn't know how to use it. </p><p></p><p>even with animals, just shifting and moving around will make it harder to throw a proper cut or thrust</p><p></p><p>and anything that is actively trying to hit you can force you to stop a technique midway if you don't wish to be injured, doublekills are extremely common in sparring situations, even though it is fairly rare historically, in other words those trained fighters fought while trying to keep themselves out of danger, again, this would mean that sometimes they had to abort their techniques midway to parry or sidestep.</p><p></p><p>so while the trained fighter has all sorts of techniques, he simply won't be able to use any of them at any given time, even though he would probably have a technique or two that he could attempt to use for any particular situation</p><p></p><p>i think while yahtzee might not be the best way to implement this, the concept would sort of capture the feel of it, because in a real fight, you can't really decide which technique to use to take down your opponent, not until he makes a mistake anyways, and even then you can only choose from the techniques that could exploit the mistake.</p></blockquote><p></p>
[QUOTE="stoneagewar3, post: 7331236, member: 6855268"] I kind of like the idea While yes, a trained fighter should be able to execute their techniques every time while practicing, his enemies most likely wouldn't help him finish executing his techniques, whether they know how the technique goes or not isn't very important if its a humanoid, its going to know roughly which angles you can throw your cuts from, and it probably wouldn't leave those angles wide open. not to mention that if it has survived a few battles, it has probably seen some techniques even if it doesn't know how to use it. even with animals, just shifting and moving around will make it harder to throw a proper cut or thrust and anything that is actively trying to hit you can force you to stop a technique midway if you don't wish to be injured, doublekills are extremely common in sparring situations, even though it is fairly rare historically, in other words those trained fighters fought while trying to keep themselves out of danger, again, this would mean that sometimes they had to abort their techniques midway to parry or sidestep. so while the trained fighter has all sorts of techniques, he simply won't be able to use any of them at any given time, even though he would probably have a technique or two that he could attempt to use for any particular situation i think while yahtzee might not be the best way to implement this, the concept would sort of capture the feel of it, because in a real fight, you can't really decide which technique to use to take down your opponent, not until he makes a mistake anyways, and even then you can only choose from the techniques that could exploit the mistake. [/QUOTE]
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