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YALF! (Yet Another LA Fix)
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<blockquote data-quote="garrowolf" data-source="post: 5057721" data-attributes="member: 31900"><p><strong>Easy fix for LA</strong></p><p></p><p>There is a much simpler way of dealing with LA that works fine. I've been using it for a while. </p><p>There are character levels which is your character's total number of levels. There are class levels which are the number of levels that you have in your class. Then there are enhancement levels. </p><p>Your Character Level = Your Class Level + your Enhancement Levels. </p><p></p><p>Your Race may be +2 LA and you might have cyberware worth +1 LA or some Magic powers for +1 LA a piece. </p><p></p><p>You have to have at least one level in your class. If your GM starts the game at level 1 then you can ONLY take a class level. If he starts it at 5 then you could take up to 4 levels worth of enhancements and one class level. This determines how powerful you are. </p><p></p><p>Now any bonuses from your class treat you as if you are level 1, but threats are based on your character level. </p><p></p><p>This means that you are trading one benefit for another. If you find something is too valuable at a +1 LA then make it +2 LA. They may have a lot of bonuses but they won't be as far along with their feats and skills. Ultimately it depends on the GM but this balances things quite well.</p></blockquote><p></p>
[QUOTE="garrowolf, post: 5057721, member: 31900"] [b]Easy fix for LA[/b] There is a much simpler way of dealing with LA that works fine. I've been using it for a while. There are character levels which is your character's total number of levels. There are class levels which are the number of levels that you have in your class. Then there are enhancement levels. Your Character Level = Your Class Level + your Enhancement Levels. Your Race may be +2 LA and you might have cyberware worth +1 LA or some Magic powers for +1 LA a piece. You have to have at least one level in your class. If your GM starts the game at level 1 then you can ONLY take a class level. If he starts it at 5 then you could take up to 4 levels worth of enhancements and one class level. This determines how powerful you are. Now any bonuses from your class treat you as if you are level 1, but threats are based on your character level. This means that you are trading one benefit for another. If you find something is too valuable at a +1 LA then make it +2 LA. They may have a lot of bonuses but they won't be as far along with their feats and skills. Ultimately it depends on the GM but this balances things quite well. [/QUOTE]
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YALF! (Yet Another LA Fix)
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