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ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
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YAST (yet another stirge thread)
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<blockquote data-quote="Primitive Screwhead" data-source="post: 2285642" data-attributes="member: 20805"><p><strong>Stirge ..</strong></p><p></p><p></p><p></p><p>>This raised the question of "Are they *actually* grappling?" So...</p><p> The Stirge is 'grappled', but not the target, makes for a weird situation.</p><p></p><p>>3. Is the victim only allowed small weapons? Hampened by spellcasting?</p><p> IMHO, only small weapons for the target to attack the Stirge, but no restrictions on attacking anybody else.</p><p> As the target is not 'effectively grappled', spellcasting is still an option, altho Concentration checks may be called for due to the ongoing damage {HR territory there}</p><p></p><p>>4. do ranged attacks still suffer the random hit chance?</p><p> Yes.</p><p>>5. Is the victim denied dex bonus, etc.</p><p> No.. at least until they enter a grapple with the Stirge.</p><p>>5. The victim can try and grapple the stirge.</p><p> I would determine if the target can 'reach the Stirge. Normally, as to not screw the party, they could. But on occassions they couldn't so the players can have teh enjoyment of the hulking fighter running about screaming "get it off me! get it of me!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p>>6. Do size bonuses count?</p><p> Yes, if the Target attempts a Grapple, normal rules will apply. </p><p>>7. If the victim is a monk, and grapples, can they also do unarmed strike damage?</p><p> Yes, even if they are not a monk <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>>8. In order to dislodge the stirge, you have to 'pin' it. (ex.win two grapple checks in a row)</p><p> Yes, and that would leave you grappling an unattached Stirge. Dropping the Stirge is another issue <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> IIRC, you would need to win a third grapple check to throw it away. Otherwise it may attempt to re-attach.</p><p>>9. What if you just want to pin it? can it still Blood Drain?</p><p> If you Pin and don't wish to remove it.. it will still be attached at the beggining of its turn and will Drain away. </p><p>>10. In one thread, it said that Blood drain was a free action?</p><p> Blood drain should technically considered an auto-success standard action. Instead of taking an Attack action on the turn it is already attached, it just drains blood. Once it is sated, or the target dies, it flies off. To avoid the 'Killer Bunny' approach, I would not grant the Stirge the ability to Blood Drain then double move or withdraw on the same turn.</p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 2285642, member: 20805"] [b]Stirge ..[/b] >This raised the question of "Are they *actually* grappling?" So... The Stirge is 'grappled', but not the target, makes for a weird situation. >3. Is the victim only allowed small weapons? Hampened by spellcasting? IMHO, only small weapons for the target to attack the Stirge, but no restrictions on attacking anybody else. As the target is not 'effectively grappled', spellcasting is still an option, altho Concentration checks may be called for due to the ongoing damage {HR territory there} >4. do ranged attacks still suffer the random hit chance? Yes. >5. Is the victim denied dex bonus, etc. No.. at least until they enter a grapple with the Stirge. >5. The victim can try and grapple the stirge. I would determine if the target can 'reach the Stirge. Normally, as to not screw the party, they could. But on occassions they couldn't so the players can have teh enjoyment of the hulking fighter running about screaming "get it off me! get it of me!" :) >6. Do size bonuses count? Yes, if the Target attempts a Grapple, normal rules will apply. >7. If the victim is a monk, and grapples, can they also do unarmed strike damage? Yes, even if they are not a monk :) >8. In order to dislodge the stirge, you have to 'pin' it. (ex.win two grapple checks in a row) Yes, and that would leave you grappling an unattached Stirge. Dropping the Stirge is another issue :) IIRC, you would need to win a third grapple check to throw it away. Otherwise it may attempt to re-attach. >9. What if you just want to pin it? can it still Blood Drain? If you Pin and don't wish to remove it.. it will still be attached at the beggining of its turn and will Drain away. >10. In one thread, it said that Blood drain was a free action? Blood drain should technically considered an auto-success standard action. Instead of taking an Attack action on the turn it is already attached, it just drains blood. Once it is sated, or the target dies, it flies off. To avoid the 'Killer Bunny' approach, I would not grant the Stirge the ability to Blood Drain then double move or withdraw on the same turn. [/QUOTE]
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