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(YB3) Prelimary Rules (Comments and Criticism Wanted Please?)
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<blockquote data-quote="Sollir Furryfoot" data-source="post: 1451143" data-attributes="member: 748"><p>Kalanyr and me came to an agreement on the Stamina Points issue. </p><p></p><p>Stamina points will serve as a sort of "Buffer" against multi-point attacks. Everyone will have SP = to their Tier +1. It'l basically absorb all flag damage beyond the first, until it runs out, at which point it simply runs out-you don't automatically lose. For example, if Kalanyr attacked Rathan with an attack that would normally give him 2 flags, and Rathan has 1 or more SP remaining, Kalanyr only gains 1 flag with Rathan losing 1 SP. If Rathan didn't have any SP remaining, then he would lose 2 flags instead as per normal. </p><p></p><p>Because of this change, Potions are items that rejuvenate SP, although there will be no more yellow or red cards. Many paths gain new abilities that might involve the sacrificing of SP. Acolytes, for instance, will gain an ability (currently undetermined) that they can only use when they have 0 SP. Stamina Points will basically add a simple statistic that will be critical to making the paths more varied and Yb3 more interesting.</p><p></p><p>Thus, the rules will be revised just a little bit-I think you'll all like it-and then Yb 3 will pretty much be ready to go out the door *crosses fingers*</p><p></p><p><strong>**IMPORTANT ANNOUNCEMENT**</strong> </p><p>Beyond Yb 3.0, we will be also starting the "YB Classic" Game, which will be much more simple-quick and easy to pick up and play in tradition with the original game. There's no reason why both games can't coexist in the same forum as the Fight Club was basically created for Yb.</p></blockquote><p></p>
[QUOTE="Sollir Furryfoot, post: 1451143, member: 748"] Kalanyr and me came to an agreement on the Stamina Points issue. Stamina points will serve as a sort of "Buffer" against multi-point attacks. Everyone will have SP = to their Tier +1. It'l basically absorb all flag damage beyond the first, until it runs out, at which point it simply runs out-you don't automatically lose. For example, if Kalanyr attacked Rathan with an attack that would normally give him 2 flags, and Rathan has 1 or more SP remaining, Kalanyr only gains 1 flag with Rathan losing 1 SP. If Rathan didn't have any SP remaining, then he would lose 2 flags instead as per normal. Because of this change, Potions are items that rejuvenate SP, although there will be no more yellow or red cards. Many paths gain new abilities that might involve the sacrificing of SP. Acolytes, for instance, will gain an ability (currently undetermined) that they can only use when they have 0 SP. Stamina Points will basically add a simple statistic that will be critical to making the paths more varied and Yb3 more interesting. Thus, the rules will be revised just a little bit-I think you'll all like it-and then Yb 3 will pretty much be ready to go out the door *crosses fingers* [b]**IMPORTANT ANNOUNCEMENT**[/b] Beyond Yb 3.0, we will be also starting the "YB Classic" Game, which will be much more simple-quick and easy to pick up and play in tradition with the original game. There's no reason why both games can't coexist in the same forum as the Fight Club was basically created for Yb. [/QUOTE]
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