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Year Of Rogue Dragons adventure module
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<blockquote data-quote="Elderbrain.com" data-source="post: 7867272" data-attributes="member: 7015569"><p>Unleash your breath weapon, fight with claw and fang in our 5th edition D&D Forgotten Realms adventure for evil dragon characters! Grab your copy at <a href="https://www.dmsguild.com/product/296647/Year-Of-Rogue-Dragons" target="_blank">Year Of Rogue Dragons - Dungeon Masters Guild | Dungeon Masters Guild</a></p><p></p><p><a href="https://www.youtube.com/watch?v=AS8EjFTOdW0" target="_blank">WATCH TRAILER</a></p><p></p><p>Explore the wastes of Thar, feed, fight and scheme like a dragon and survive in the harshest period for all of dragonkind on Faerun!</p><p></p><p>The module features 9 full-color dungeon maps, a complete map of Thar, over a dozen full-page color illustrations and 21 unique NPC and monster stat blocks including old favorites like:</p><ul> <li data-xf-list-type="ul">the Zhentarim Skymage</li> <li data-xf-list-type="ul">the Dragonflesh Golem</li> <li data-xf-list-type="ul">and the Wearer Of Purple and their Initiate Cult Wizards.</li> </ul><p></p><p>The 99-page adventure module has three main chapters, which all have different goals and place in the story as a whole.</p><p></p><p>Chapter 1. introduces the players to the setting and the life of wyrmling dragons while experiencing the ongoing Dracorage. This chapter aims to introduce the life of dragons, the surrounding lands, and creatures inhabiting Thar through some seemingly random encounters.</p><p></p><p>Chapter 2. has three subsections in which the motives and goals of each faction will be revealed as they each present three different quests to the players, which they might take, refuse, or use against them. Getting involved with these factions also lets the players collect every piece of information needed to lead them to a solution that rids them of their enemies, all in one single daring and grandiose final event.</p><p></p><p>Chapter 3. is the climax of the adventure where the players recover the key element that can save them from multiple threats. They will have several options to use it, depending on which factions they made their enemies and whom they want to eliminate.</p><p></p><p>Year Of Rogue Dragons was recommended by Richard Lee Byers, author of the original Year Of Rogue Dragons novel trilogy.</p><p></p><p>Check out our Fantasy Grounds module for this title here: <a href="https://www.dmsguild.com/product/296658/Year-Of-Rogue-Dragons-Fantasy-Grounds-module" target="_blank">Year Of Rogue Dragons (Fantasy Grounds module) - Dungeon Masters Guild | Dungeon Masters Guild</a></p></blockquote><p></p>
[QUOTE="Elderbrain.com, post: 7867272, member: 7015569"] Unleash your breath weapon, fight with claw and fang in our 5th edition D&D Forgotten Realms adventure for evil dragon characters! Grab your copy at [URL='https://www.dmsguild.com/product/296647/Year-Of-Rogue-Dragons']Year Of Rogue Dragons - Dungeon Masters Guild | Dungeon Masters Guild[/URL] [URL='https://www.youtube.com/watch?v=AS8EjFTOdW0']WATCH TRAILER[/URL] Explore the wastes of Thar, feed, fight and scheme like a dragon and survive in the harshest period for all of dragonkind on Faerun! The module features 9 full-color dungeon maps, a complete map of Thar, over a dozen full-page color illustrations and 21 unique NPC and monster stat blocks including old favorites like: [LIST] [*]the Zhentarim Skymage [*]the Dragonflesh Golem [*]and the Wearer Of Purple and their Initiate Cult Wizards. [/LIST] The 99-page adventure module has three main chapters, which all have different goals and place in the story as a whole. Chapter 1. introduces the players to the setting and the life of wyrmling dragons while experiencing the ongoing Dracorage. This chapter aims to introduce the life of dragons, the surrounding lands, and creatures inhabiting Thar through some seemingly random encounters. Chapter 2. has three subsections in which the motives and goals of each faction will be revealed as they each present three different quests to the players, which they might take, refuse, or use against them. Getting involved with these factions also lets the players collect every piece of information needed to lead them to a solution that rids them of their enemies, all in one single daring and grandiose final event. Chapter 3. is the climax of the adventure where the players recover the key element that can save them from multiple threats. They will have several options to use it, depending on which factions they made their enemies and whom they want to eliminate. Year Of Rogue Dragons was recommended by Richard Lee Byers, author of the original Year Of Rogue Dragons novel trilogy. Check out our Fantasy Grounds module for this title here: [URL="https://www.dmsguild.com/product/296658/Year-Of-Rogue-Dragons-Fantasy-Grounds-module"]Year Of Rogue Dragons (Fantasy Grounds module) - Dungeon Masters Guild | Dungeon Masters Guild[/URL] [/QUOTE]
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