Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Year of The Zombie...What do people think?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ralts Bloodthorne" data-source="post: 2726838" data-attributes="member: 6390"><p>It's cool, I've been busy with IRL crapola, so I hadn't checked here for awhile.</p><p></p><p>Yeah, it's definately not gratitious, it's basically a fact of life in a setting like that.</p><p></p><p>Fleshmongers was the hardest to write. A lot of the aspects of slavery are glossed over in fantasy and sci-fi fiction and games, but I wanted to paint a grim, gritty, and true to life picture of the horror that it is. Sadly, being a female meant it was worse.</p><p></p><p>Still, I'll have to repeat this...</p><p></p><p><span style="color: red"><span style="font-size: 18px"><strong><u>YEAR OF THE ZOMBIE IS MEANT FOR MATURE AUDIENCES ONLY DUE TO DEPICTIONS OF VIOLENCE, SAVAGERY, CANNABLISM, PROFANITY, AND CRUELTY!</u></strong></span></span></p><p></p><p>I like the setting, but it's definately not for everyone.</p><p></p><p>Next six books are, BTW, in no particular order:</p><p></p><p><strong>Hold At All Costs: 1 "All You Can Eat Buffet":</strong> Picking up where HAAC:0 left off, with the PC's returning to the embassy to find out there's a general recall, and they're tasked to recover people and bring them back to the embassy.</p><p></p><p><strong>Hold At All Costs: 2 "SEMPER FI!"</strong> Continuing in the series, the PC's have to hold the embassy, and deal with difficulties. Exhausted, wounded, suffering battle fatigue, all they have to do is hold the place until everyone is evacuated. Should be easy, right right?</p><p></p><p><strong>Raiders (Working Title):</strong> Bring forth the bad-guy Raider types, but also differentiates between raiding for survival and raiding the old cities and towns compared to raiding convoys and surviving settlements. It also contains workups for automatic weapons fire, vehicle combat, scavenging rules.</p><p></p><p><strong>Headstompers & Stemwinders:</strong> Some of the roughtest guys out there. From good people, to people who don't care, to just plain eeeevil people. While it will be YotZ focused, they'll be good for any post apacolyptic setting.</p><p></p><p><strong>Rotting Backdrops: San Carillo</strong> The first in a series of how the Rising affected areas outlined and detailed in Modern Backdrops.</p><p></p><p><strong>The Road to Pain:</strong> Starting Zero Hour, this details a group of average people who go from stopping at a roadside accident out front of a truckstop to into the Rising. Probably a multi-module series, this is in response to repeated requests for a non-military campaign line of modules. I plan to eventually have ones for all kinds of backgrounds, that all intersect about the 5th module in each series.</p><p></p><p>All in all, it looks like a lot of people are happy with it. I will admit I was worried it might not pack the right punch, or not quite have the feel I was looking for.</p><p></p><p>If there was one thing I could change in the core book, it would have to be: More space. I would have loved to add about another 50 or 100 pages to it, but it was just getting so big.</p></blockquote><p></p>
[QUOTE="Ralts Bloodthorne, post: 2726838, member: 6390"] It's cool, I've been busy with IRL crapola, so I hadn't checked here for awhile. Yeah, it's definately not gratitious, it's basically a fact of life in a setting like that. Fleshmongers was the hardest to write. A lot of the aspects of slavery are glossed over in fantasy and sci-fi fiction and games, but I wanted to paint a grim, gritty, and true to life picture of the horror that it is. Sadly, being a female meant it was worse. Still, I'll have to repeat this... [color=red][size=5][b][u]YEAR OF THE ZOMBIE IS MEANT FOR MATURE AUDIENCES ONLY DUE TO DEPICTIONS OF VIOLENCE, SAVAGERY, CANNABLISM, PROFANITY, AND CRUELTY![/u][/b][/size][/color][size=5][/size] I like the setting, but it's definately not for everyone. Next six books are, BTW, in no particular order: [b]Hold At All Costs: 1 "All You Can Eat Buffet":[/b] Picking up where HAAC:0 left off, with the PC's returning to the embassy to find out there's a general recall, and they're tasked to recover people and bring them back to the embassy. [b]Hold At All Costs: 2 "SEMPER FI!"[/b] Continuing in the series, the PC's have to hold the embassy, and deal with difficulties. Exhausted, wounded, suffering battle fatigue, all they have to do is hold the place until everyone is evacuated. Should be easy, right right? [b]Raiders (Working Title):[/b] Bring forth the bad-guy Raider types, but also differentiates between raiding for survival and raiding the old cities and towns compared to raiding convoys and surviving settlements. It also contains workups for automatic weapons fire, vehicle combat, scavenging rules. [b]Headstompers & Stemwinders:[/b] Some of the roughtest guys out there. From good people, to people who don't care, to just plain eeeevil people. While it will be YotZ focused, they'll be good for any post apacolyptic setting. [b]Rotting Backdrops: San Carillo[/b] The first in a series of how the Rising affected areas outlined and detailed in Modern Backdrops. [b]The Road to Pain:[/b] Starting Zero Hour, this details a group of average people who go from stopping at a roadside accident out front of a truckstop to into the Rising. Probably a multi-module series, this is in response to repeated requests for a non-military campaign line of modules. I plan to eventually have ones for all kinds of backgrounds, that all intersect about the 5th module in each series. All in all, it looks like a lot of people are happy with it. I will admit I was worried it might not pack the right punch, or not quite have the feel I was looking for. If there was one thing I could change in the core book, it would have to be: More space. I would have loved to add about another 50 or 100 pages to it, but it was just getting so big. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Year of The Zombie...What do people think?
Top