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<blockquote data-quote="Walking Dad" data-source="post: 5774285" data-attributes="member: 59043"><p>[sblock=Morgan Sorrowful]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Druid</p><p>Level: 1</p><p>Experience: 0</p><p>Alignment: TN</p><p>Languages: Common, Druidic, Orc</p><p>Deity: Balinor [/sblock]</p><p>[sblock=Abilities]</p><p>STR: 14 (5)</p><p>DEX: 14 (5)</p><p>CON: 14 (5)</p><p>INT: 12 (2)</p><p>WIS: 16 (5) + racial mod</p><p>CHA: 8 (-2)</p><p>[/sblock]</p><p>[sblock=Combat]</p><p>HP: 11 = [8+ 2 (CON) + 1 (fav. class)</p><p>AC: 18 = 10 + 4 (armor) + 2 (shield) + 2 (DEX)</p><p>AC Touch: 12 = 10 + 2 (DEX)</p><p>AC Flatfooted: 16 = 10 + 4 (armor) + 2 (shield)</p><p>INIT: +2 = +2 (DEX)</p><p>BAB: +0 = +0 (class/es)</p><p>CMB: +2 = +2 (STR) + 0 (BAB)</p><p>CMD: 14 = 10 + 0 (BAB) + 2 (STR) + 2 (DEX)</p><p>Fort: +4 = +2 (base) + 2 (stat) + 1 (misc)</p><p>Reflex: +3 = +0 (base) + 2 (stat) + 1 (trait)</p><p>Will: +5 = +2 (base) + 3 (stat) + 0 (misc)</p><p>Speed: 20' (in armor)</p><p>Damage Reduction: none</p><p>Spell Resistance: none[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Club (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2)X2</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p> # +2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.</p><p># Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.</p><p># Normal Speed: Humans have a base speed of 30 feet.</p><p># Eye for Talent: Humans have great intuition for hidden potential. They gain a +2 bonus on Sense Motive checks. In addition, when they acquire an animal companion, bonded mount, cohort, or familiar, that creature gains a +2 bonus to one ability score of the character’s choice.</p><p># Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.</p><p>[/sblock]</p><p>[sblock=Class Features]</p><p><span style="font-size: 10px"><a href="http://www.d20pfsrd.com/classes/core-classes/druid#TOC-Nature-Bond-Ex-" target="_blank">Nature Bond</a></span><span style="font-size: 10px"> (centipede, giant), </span><span style="font-size: 10px"><a href="http://www.d20pfsrd.com/classes/core-classes/druid#TOC-Nature-Sense-Ex-" target="_blank">nature sense</a></span><span style="font-size: 10px">, </span><span style="font-size: 10px"><a href="http://www.d20pfsrd.com/classes/core-classes/druid#TOC-Orisons-Sp-" target="_blank">orisons</a></span><span style="font-size: 10px">, </span><span style="font-size: 10px"><a href="http://www.d20pfsrd.com/classes/core-classes/druid#TOC-Wild-Empathy-Ex-" target="_blank">wild empathy</a> </span>[/sblock]</p><p>[sblock=Feats]</p><p>Child of Winter (1st level)</p><p>[/sblock]</p><p>[sblock=Traits]</p><p><a href="http://www.d20pfsrd.com/traits/magic-traits/focused-mind" target="_blank">Focused Mind</a><a href="http://www.d20pfsrd.com/traits/combat-traits/resilient" target="_blank">http://www.d20pfsrd.com/traits/combat-traits/resilient</a></p><p><a href="http://www.d20pfsrd.com/traits/combat-traits/deft-dodger" target="_blank">Deft Dodger</a></p><p>[/sblock]</p><p>[sblock=Skills]</p><p>Skill Points: 6 = [4 + 1 +1]</p><p>Max Ranks: 1 ACP: -3</p><p>Skill List:</p><p></p><p>Handle Animal: +3= +1 (ranks) - 1 (modifier) + 3 (class skill) (+4 to handle companion)</p><p>Heal: +7= +1 (ranks) + 3 (modifier) + 3 (class skill) </p><p>Survival: +9= +1 (ranks) + 3 (modifier) + 3 (class skill) +2 (misc)</p><p>Know (nature): +7= +1 (ranks) + 1 (modifier) + 3 (class skill) +2 (misc)</p><p>Spell craft: +5= +1 (ranks) + 1 (modifier) + 3 (class skill) </p><p>Perception: +7= +1 (ranks) + 3 (modifier) + 3 (class skill) </p><p></p><p>[/sblock]</p><p>[sblock=Spells]</p><p>save DC = 3+ spell level</p><p>(may cast summon nature's ally spontaneously)</p><p></p><p>Spells prepared:</p><p>0 - Detect Magic, Guidance, Light</p><p>1 - Magic Stone, Shilleagh</p><p></p><p>[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>[U]Item Cost Weight[/U]</p><p>Hide armor 15gp 25lb </p><p>heavy wooden shield 7gp 10lb</p><p>club --- 3lb</p><p>scimitar 15gp 4lb</p><p>explorers outfit --- 0lb</p><p>Backpack 2gp 2lb</p><p>Bedroll 0.1gp 5lb</p><p>blanket, common 0.2gp 1lb</p><p>Holly & Mistletoe --- 0lb</p><p>Waterskin 1gp 4lb[/code]Treasure: 29gp, 7sp, 0cp</p><p>Gems: none</p><p></p><p><strong>Carrying Capacity: </strong></p><p>Total weight carried: 54 lbs (light) </p><p>light: 00 - 58 lbs</p><p>medium: 59 - 116 lbs</p><p>heavy: 117 - 175 lbs[/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 19</p><p>Height: 5'8"</p><p>Weight: 170 lbs</p><p>Hair Color: brown</p><p>Eye Color: green</p><p>Skin Color: Deep Tan</p><p>Appearance: Hide clad wild human</p><p>Demeanor: grumpy, not talking much[/sblock]</p><p></p><p>[sblock=Background]</p><p>The orphan Morgan was never sociable and always had a strange affinity to the so called "lower life forms". Both contributed to his recruitment by a wandering half-orc druid of the Child of Winters sect. After a lifetime of being scorned and mistreated by others, he had no qualms about joining them.</p><p>He isn't sure why he was summoned, but he intends to help as best as he can to balance his inner darker impulses. Balance prevails.</p><p>[/sblock]</p><p>[sblock=Companion]</p><p>Crawler</p><p> </p><p>Centipede, Giant</p><p> </p><p>Starting Statistics: Size Small; Speed 20 ft., climb 20 ft.; AC +2 natural armor; Attack bite (1d4 plus poison); Ability Scores Str 8, Dex 17, Con 11, Int 2, Wis 10, Cha 2; Special Attacks poison ( frequency 1 round [6], effect 1 Dex damage, cure 1 save, Con-based DC); Special Qualities darkvision 60 ft.; CMD can’t be tripped.</p><p> </p><p>Feats: Weapon Finesse</p><p>Skills: Acrobatics +7, Stealth +11</p><p>Tricks: attack (bonus) x2, defend, down, guard, heel, stay</p><p> </p><p>HP: (2d8+0)</p><p>AC: 16 (+3 Dex, +1 size, +2 natural armor)</p><p>Touch AC: 14 (+3 Dex, +1 size)</p><p>Flat Footed AC: 13 (+1 size, +2 natural armor)</p><p>Initiative: +3</p><p>CMB: -1</p><p>CMD: 13 (cannot be tripped)</p><p>Fort: +3</p><p>Ref: +6</p><p>Will +0 (not mindless!)</p><p> </p><p>Bite (melee): +5 = +1 (BAB) +3 (Stat) + 1 (size) (1d4-1 +poison)X2</p><p> </p><p>[/sblock]</p><p>[sblock=Adventure Log] none yet [/sblock]</p><p>[sblock=Level Ups] none [/sblock][/sblock]</p><p></p><p>Now my mini stat block:</p><p></p><p>[sblock=Mini Stat Block]</p><p><a href="http://www.enworld.org/forum/5774285-post2.html" target="_blank"><strong>Morgan Sorrowful</strong></a></p><p></p><p>HP: 11/11</p><p>AC: 18, Touch 12, Flat Footed 16</p><p>Initiative: +2</p><p>CMB: +2</p><p>CMD: 14</p><p>Fort: +4</p><p>Ref: +3</p><p>Will +5</p><p>Speed 20'</p><p></p><p>Spells prepared (save DC = 13 + spell level):</p><p>0 - Detect Magic, Guidance, Light</p><p>1 - Magic Stone, Shillelagh</p><p></p><p>Concentration Check: +5</p><p></p><p>Club (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2)X2</p><p>Scimitar (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2) 18-20/X2</p><p></p><p>Perception +7</p><p></p><p>dies at -14</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Walking Dad, post: 5774285, member: 59043"] [sblock=Morgan Sorrowful] [sblock=Game Info] Race: Human Class: Druid Level: 1 Experience: 0 Alignment: TN Languages: Common, Druidic, Orc Deity: Balinor [/sblock] [sblock=Abilities] STR: 14 (5) DEX: 14 (5) CON: 14 (5) INT: 12 (2) WIS: 16 (5) + racial mod CHA: 8 (-2) [/sblock] [sblock=Combat] HP: 11 = [8+ 2 (CON) + 1 (fav. class) AC: 18 = 10 + 4 (armor) + 2 (shield) + 2 (DEX) AC Touch: 12 = 10 + 2 (DEX) AC Flatfooted: 16 = 10 + 4 (armor) + 2 (shield) INIT: +2 = +2 (DEX) BAB: +0 = +0 (class/es) CMB: +2 = +2 (STR) + 0 (BAB) CMD: 14 = 10 + 0 (BAB) + 2 (STR) + 2 (DEX) Fort: +4 = +2 (base) + 2 (stat) + 1 (misc) Reflex: +3 = +0 (base) + 2 (stat) + 1 (trait) Will: +5 = +2 (base) + 3 (stat) + 0 (misc) Speed: 20' (in armor) Damage Reduction: none Spell Resistance: none[/sblock] [sblock=Weapon Stats] Club (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2)X2 [/sblock] [sblock=Racial Traits] # +2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. # Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. # Normal Speed: Humans have a base speed of 30 feet. # Eye for Talent: Humans have great intuition for hidden potential. They gain a +2 bonus on Sense Motive checks. In addition, when they acquire an animal companion, bonded mount, cohort, or familiar, that creature gains a +2 bonus to one ability score of the character’s choice. # Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level. [/sblock] [sblock=Class Features] [SIZE=2][URL="http://www.d20pfsrd.com/classes/core-classes/druid#TOC-Nature-Bond-Ex-"]Nature Bond[/URL][/SIZE][SIZE=2] (centipede, giant), [/SIZE][SIZE=2][URL="http://www.d20pfsrd.com/classes/core-classes/druid#TOC-Nature-Sense-Ex-"]nature sense[/URL][/SIZE][SIZE=2], [/SIZE][SIZE=2][URL="http://www.d20pfsrd.com/classes/core-classes/druid#TOC-Orisons-Sp-"]orisons[/URL][/SIZE][SIZE=2], [/SIZE][SIZE=2][URL="http://www.d20pfsrd.com/classes/core-classes/druid#TOC-Wild-Empathy-Ex-"]wild empathy[/URL] [/SIZE][/sblock] [sblock=Feats] Child of Winter (1st level) [/sblock] [sblock=Traits] [URL="http://www.d20pfsrd.com/traits/magic-traits/focused-mind"]Focused Mind[/URL][URL="http://www.d20pfsrd.com/traits/combat-traits/resilient"][/URL] [URL="http://www.d20pfsrd.com/traits/combat-traits/deft-dodger"]Deft Dodger[/URL] [/sblock] [sblock=Skills] Skill Points: 6 = [4 + 1 +1] Max Ranks: 1 ACP: -3 Skill List: Handle Animal: +3= +1 (ranks) - 1 (modifier) + 3 (class skill) (+4 to handle companion) Heal: +7= +1 (ranks) + 3 (modifier) + 3 (class skill) Survival: +9= +1 (ranks) + 3 (modifier) + 3 (class skill) +2 (misc) Know (nature): +7= +1 (ranks) + 1 (modifier) + 3 (class skill) +2 (misc) Spell craft: +5= +1 (ranks) + 1 (modifier) + 3 (class skill) Perception: +7= +1 (ranks) + 3 (modifier) + 3 (class skill) [/sblock] [sblock=Spells] save DC = 3+ spell level (may cast summon nature's ally spontaneously) Spells prepared: 0 - Detect Magic, Guidance, Light 1 - Magic Stone, Shilleagh [/sblock] [sblock=Equipment] [code] [U]Item Cost Weight[/U] Hide armor 15gp 25lb heavy wooden shield 7gp 10lb club --- 3lb scimitar 15gp 4lb explorers outfit --- 0lb Backpack 2gp 2lb Bedroll 0.1gp 5lb blanket, common 0.2gp 1lb Holly & Mistletoe --- 0lb Waterskin 1gp 4lb[/code]Treasure: 29gp, 7sp, 0cp Gems: none [B]Carrying Capacity: [/B] Total weight carried: 54 lbs (light) light: 00 - 58 lbs medium: 59 - 116 lbs heavy: 117 - 175 lbs[/sblock] [sblock=Details] Size: Medium Gender: Male Age: 19 Height: 5'8" Weight: 170 lbs Hair Color: brown Eye Color: green Skin Color: Deep Tan Appearance: Hide clad wild human Demeanor: grumpy, not talking much[/sblock] [sblock=Background] The orphan Morgan was never sociable and always had a strange affinity to the so called "lower life forms". Both contributed to his recruitment by a wandering half-orc druid of the Child of Winters sect. After a lifetime of being scorned and mistreated by others, he had no qualms about joining them. He isn't sure why he was summoned, but he intends to help as best as he can to balance his inner darker impulses. Balance prevails. [/sblock] [sblock=Companion] Crawler Centipede, Giant Starting Statistics: Size Small; Speed 20 ft., climb 20 ft.; AC +2 natural armor; Attack bite (1d4 plus poison); Ability Scores Str 8, Dex 17, Con 11, Int 2, Wis 10, Cha 2; Special Attacks poison ( frequency 1 round [6], effect 1 Dex damage, cure 1 save, Con-based DC); Special Qualities darkvision 60 ft.; CMD can’t be tripped. Feats: Weapon Finesse Skills: Acrobatics +7, Stealth +11 Tricks: attack (bonus) x2, defend, down, guard, heel, stay HP: (2d8+0) AC: 16 (+3 Dex, +1 size, +2 natural armor) Touch AC: 14 (+3 Dex, +1 size) Flat Footed AC: 13 (+1 size, +2 natural armor) Initiative: +3 CMB: -1 CMD: 13 (cannot be tripped) Fort: +3 Ref: +6 Will +0 (not mindless!) Bite (melee): +5 = +1 (BAB) +3 (Stat) + 1 (size) (1d4-1 +poison)X2 [/sblock] [sblock=Adventure Log] none yet [/sblock] [sblock=Level Ups] none [/sblock][/sblock] Now my mini stat block: [sblock=Mini Stat Block] [URL="http://www.enworld.org/forum/5774285-post2.html"][B]Morgan Sorrowful[/B][/URL] HP: 11/11 AC: 18, Touch 12, Flat Footed 16 Initiative: +2 CMB: +2 CMD: 14 Fort: +4 Ref: +3 Will +5 Speed 20' Spells prepared (save DC = 13 + spell level): 0 - Detect Magic, Guidance, Light 1 - Magic Stone, Shillelagh Concentration Check: +5 Club (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2)X2 Scimitar (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2) 18-20/X2 Perception +7 dies at -14 [/sblock] [/QUOTE]
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