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Yeenoghu Entry = AWESOME.
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<blockquote data-quote="Desdichado" data-source="post: 4352124" data-attributes="member: 2205"><p>I'm not sure I agree; barbaric cultures like orcs and gnolls could be seen as analogs of a sort to the Huns, the Mongols or the Vandals. Maybe literally destroying the world is a bit much, but destroying civilization? It's certainly happened before.</p><p></p><p>Plus nihilistic cults are always scary.</p><p></p><p>Minor nitpick. He wasn't an agent of the primordials, he was an actual primordial.</p><p></p><p>While I agree with the general direction, I actually think the original Engle piece was really good. Wasn't terribly impressed with his other pieces, though. (In fact, I'm not a huge fan of his work in general, and he seems to be getting a lot of it lately.)</p><p></p><p>Definately agree that the Brian Hagan piece was the best gnoll artwork I've ever seen.</p><p></p><p>I'm hoping to see a fan conversion of Yeenoghu into 3.5 a la the earlier Demonomicon articles soon. Take him up to CR 29 or so, using the methodology James Jacobs used, i.e., Fiendish Codex methodology for advancement with a few extras tossed in here and there (maybe borrowed directly from the 4e stats for that matter.)</p><p></p><p>How odd; I'm doing something very similar. I've long ago decided that hobgoblins represented as savages doesn't really make any sense; what they need to be is highly civilized, militaristic, expansionist and imperial. A combination of Imperial Rome and Nazi Germany, ruled by a hobgoblin warrior caste. Goblins are the subservient laborer caste, and I didn't think bugbears really fit into this scheme so I axed them.</p><p></p><p>This article, combined with the wargs from <em>The Two Towers</em> movie made me decide that the goblins and hobgoblins raised hyenas instead of dogs and used them for hunting and for war, and probably bred very large breeds to ride on, a la the movie wargs. And a certain highly select caste of warriors essentially became were-hyenas, but without the ability to change back to a more "normal" form. I.e., they become gnolls.</p><p></p><p>They serve the dual role of shocktroops and holy men of sorts in hobgoblin society.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 4352124, member: 2205"] I'm not sure I agree; barbaric cultures like orcs and gnolls could be seen as analogs of a sort to the Huns, the Mongols or the Vandals. Maybe literally destroying the world is a bit much, but destroying civilization? It's certainly happened before. Plus nihilistic cults are always scary. Minor nitpick. He wasn't an agent of the primordials, he was an actual primordial. While I agree with the general direction, I actually think the original Engle piece was really good. Wasn't terribly impressed with his other pieces, though. (In fact, I'm not a huge fan of his work in general, and he seems to be getting a lot of it lately.) Definately agree that the Brian Hagan piece was the best gnoll artwork I've ever seen. I'm hoping to see a fan conversion of Yeenoghu into 3.5 a la the earlier Demonomicon articles soon. Take him up to CR 29 or so, using the methodology James Jacobs used, i.e., Fiendish Codex methodology for advancement with a few extras tossed in here and there (maybe borrowed directly from the 4e stats for that matter.) How odd; I'm doing something very similar. I've long ago decided that hobgoblins represented as savages doesn't really make any sense; what they need to be is highly civilized, militaristic, expansionist and imperial. A combination of Imperial Rome and Nazi Germany, ruled by a hobgoblin warrior caste. Goblins are the subservient laborer caste, and I didn't think bugbears really fit into this scheme so I axed them. This article, combined with the wargs from [i]The Two Towers[/i] movie made me decide that the goblins and hobgoblins raised hyenas instead of dogs and used them for hunting and for war, and probably bred very large breeds to ride on, a la the movie wargs. And a certain highly select caste of warriors essentially became were-hyenas, but without the ability to change back to a more "normal" form. I.e., they become gnolls. They serve the dual role of shocktroops and holy men of sorts in hobgoblin society. [/QUOTE]
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