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<blockquote data-quote="Darth Ecks" data-source="post: 1201430" data-attributes="member: 9608"><p><span style="font-size: 18px"><strong>The Bushwhacker</strong></span></p><p>Real Name: Paul Dundee</p><p>Australian Super Spy</p><p>Power Level 10 (150 pp)</p><p></p><p>Born: June 3, 1901 in Melbourne</p><p>Hair: Blonde</p><p>Eyes: Brown</p><p>Height: 6' 2"</p><p>Weight: 200 pounds</p><p>Occupation: Spy/Commando</p><p></p><p><strong><span style="font-size: 10px">Statistics:</span></strong></p><p>Strength: 10 (+0) <em>0 pp</em></p><p>Dexterity: 14 (+12) <em>4 pp</em> (+10 Power Bonus)</p><p>Constitution: 16 (+3) <em>6 pp</em></p><p>Intelligence: 10 (+0) <em>0 pp</em></p><p>Wisdom: 14 (+2) <em>4 pp</em></p><p>Charisma: 14 (+2) <em>4 pp</em></p><p></p><p>Base Attack Bonus: +2/7 (3 ranks [6 pp], +5 Surprise Strike)</p><p>Melee Attack: +14 (+2 ranks, +12 Dex Bonus[Att Finesse])</p><p>w/ Machete: +17 (+2 ranks, +12 Dex Bonus[Att Finesse], +3 Weapon)</p><p>Range Attack: +14 (+2 ranks, +12 Dex Bonus)</p><p></p><p>Defense: +16 (4 ranks [8 pp], +12 Dex Bonus)</p><p>Initiative: +12 (+12 Dex Bonus)</p><p>Speed: 30 feet</p><p>Max Load: 200 lb.</p><p>Hero Points: 5</p><p></p><p>Damage Save: +5 (+3 Con Bonus, +2 Feat Bonus)</p><p>Fortitude Save: +3 (+3 Con Bonus)</p><p>Reflex Save: +12 (+12 Dex Bonus)</p><p>Will Save: +4 (+2 Wis Bonus, +2 Feat)</p><p></p><p><em>Stat Points = 32 (4+6+4+4+6+8)</em></p><p></p><p><strong><span style="font-size: 10px">Powers:</span></strong></p><p>Clinging: +10 (1pp/rank = 10 pp)</p><p>Invisibility: +10 (2pp/rank = 20 pp)</p><p>Super Dexterity: +10 (4pp/rank = 40 pp)</p><p>Super Senses: +4 (2pp/rank = 8 pp)</p><p>Telescopic Sense (Hearing): +4 (1pp/rank = 4 pp)</p><p>Weapon: +3 (1pp/rank = 3pp)</p><p></p><p><em>Power Points = 85 (10+20+40+8+4+3)</em></p><p></p><p><strong><span style="font-size: 10px">Feats:</span></strong></p><p>Assessment</p><p>Attack Finesse</p><p>Attractive</p><p>Immunity-Starvation</p><p>Iron Will </p><p>Rapid Healing </p><p>Scent </p><p>Surprise Strike </p><p>Toughness </p><p>True Sight </p><p></p><p><em>Feat Points = 20 (10*2)</em></p><p></p><p><strong><span style="font-size: 10px">Skills:</span></strong></p><p>Balance: +12 (+12 Dex bonus)</p><p>Bluff: +10 (5 ranks, +2 Cha bonus, +3 Feat)</p><p>Climb: 0</p><p>Concentration: +2 (+2 Wis bonus)</p><p>Demolitions: 0</p><p>Diplomacy: +14 (5 ranks, +2 Cha bonus, +4 Synergy Bonus, +3 Feat)</p><p>Disguise: +7 (3 ranks, +2 Cha bonus, +2 Synergy Bonus)</p><p>Escape Artist: +12 (+12 Dex bonus)</p><p>Forgery: 0</p><p>Gather Info: +7 (3 ranks, +2 Cha bonus, +2 Synergy Bonus)</p><p>Hide: +17 (5 ranks, +12 Dex bonus)</p><p>Intimidate +4 (+2 Cha bonus, +2 Synergy Bonus)</p><p>Jump: 0</p><p>Listen: +6 (+2 Wis bonus, +4 Power Bonus)</p><p>Move Silently: +17 (5 ranks, +12 Dex bonus)</p><p>Read Lips: 0 </p><p>Science: 0</p><p>Search: +7 (3 ranks, +4 Power Bonus)</p><p>Sense Motive: +7 (5 ranks, +2 Wis bonus)</p><p>Spot: +6 (+2 Wis bonus, +4 Power Bonus)</p><p>Survival: +7/11 (5 ranks, +2 Wis bonus, +4 Power Bonus [tracking])</p><p>Swim: 0</p><p>Taunt: +4 (+2 Cha bonus, +2 Synergy Bonus)</p><p></p><p><em>Skill Points = 13 ([5+5+3+3+5+5+3+5+5]/3)</em></p><p></p><p><em>Total Points: 150 (32+85+20+13)</em></p><p></p><p><span style="font-size: 10px"><strong>Equipment:</strong></span></p><p>Machete (Weapon +3L)</p><p></p><p><span style="font-size: 10px"><strong>Background:</strong></span></p><p>Paul Dundee was born back when Australia became a commonwealth. He was only 17 by the end of the Great War, and so was never able to serve. He was greatly disappointed (many of his friends had served for King George V in that war). As soon as he turned 18, he enlisted in the military. He quickly showed an excellence in guerrilla warfare (he could hide anywhere and attack the enemy when they least expected it) and tracking (no doubt helped by his time exploring the Outback). The military soon asked him to join a special training program of theirs. Basically, the military was studying extraordinary soldiers and trying to find a way to improve upon them. </p><p></p><p>By 1939, the research scientists had concocted a "Super-Soldier" serum. With this, they hoped to give their commandos a variety of special abilities. Dundee had the serum injected in 1939, just before Britain had declared war on Germany. The Australian military decided it was more important to study their new creation for awhile in the hopes of making more rather than sending him to Europe. Unfortunately, as they were preparing for a second serum injection, the Japanese bombed the facility, ending the project for good. They then sent Dundee to Britain for assignment in the war. He was forever after known as The Bushwhacker.</p></blockquote><p></p>
[QUOTE="Darth Ecks, post: 1201430, member: 9608"] [SIZE=5][B]The Bushwhacker[/B][/SIZE] Real Name: Paul Dundee Australian Super Spy Power Level 10 (150 pp) Born: June 3, 1901 in Melbourne Hair: Blonde Eyes: Brown Height: 6' 2" Weight: 200 pounds Occupation: Spy/Commando [B][SIZE=2]Statistics:[/SIZE][/B] Strength: 10 (+0) [I]0 pp[/I] Dexterity: 14 (+12) [I]4 pp[/I] (+10 Power Bonus) Constitution: 16 (+3) [I]6 pp[/I] Intelligence: 10 (+0) [I]0 pp[/I] Wisdom: 14 (+2) [I]4 pp[/I] Charisma: 14 (+2) [I]4 pp[/I] Base Attack Bonus: +2/7 (3 ranks [6 pp], +5 Surprise Strike) Melee Attack: +14 (+2 ranks, +12 Dex Bonus[Att Finesse]) w/ Machete: +17 (+2 ranks, +12 Dex Bonus[Att Finesse], +3 Weapon) Range Attack: +14 (+2 ranks, +12 Dex Bonus) Defense: +16 (4 ranks [8 pp], +12 Dex Bonus) Initiative: +12 (+12 Dex Bonus) Speed: 30 feet Max Load: 200 lb. Hero Points: 5 Damage Save: +5 (+3 Con Bonus, +2 Feat Bonus) Fortitude Save: +3 (+3 Con Bonus) Reflex Save: +12 (+12 Dex Bonus) Will Save: +4 (+2 Wis Bonus, +2 Feat) [I]Stat Points = 32 (4+6+4+4+6+8)[/I] [B][SIZE=2]Powers:[/SIZE][/B] Clinging: +10 (1pp/rank = 10 pp) Invisibility: +10 (2pp/rank = 20 pp) Super Dexterity: +10 (4pp/rank = 40 pp) Super Senses: +4 (2pp/rank = 8 pp) Telescopic Sense (Hearing): +4 (1pp/rank = 4 pp) Weapon: +3 (1pp/rank = 3pp) [I]Power Points = 85 (10+20+40+8+4+3)[/I] [B][SIZE=2]Feats:[/SIZE][/B] Assessment Attack Finesse Attractive Immunity-Starvation Iron Will Rapid Healing Scent Surprise Strike Toughness True Sight [I]Feat Points = 20 (10*2)[/I] [B][SIZE=2]Skills:[/SIZE][/B] Balance: +12 (+12 Dex bonus) Bluff: +10 (5 ranks, +2 Cha bonus, +3 Feat) Climb: 0 Concentration: +2 (+2 Wis bonus) Demolitions: 0 Diplomacy: +14 (5 ranks, +2 Cha bonus, +4 Synergy Bonus, +3 Feat) Disguise: +7 (3 ranks, +2 Cha bonus, +2 Synergy Bonus) Escape Artist: +12 (+12 Dex bonus) Forgery: 0 Gather Info: +7 (3 ranks, +2 Cha bonus, +2 Synergy Bonus) Hide: +17 (5 ranks, +12 Dex bonus) Intimidate +4 (+2 Cha bonus, +2 Synergy Bonus) Jump: 0 Listen: +6 (+2 Wis bonus, +4 Power Bonus) Move Silently: +17 (5 ranks, +12 Dex bonus) Read Lips: 0 Science: 0 Search: +7 (3 ranks, +4 Power Bonus) Sense Motive: +7 (5 ranks, +2 Wis bonus) Spot: +6 (+2 Wis bonus, +4 Power Bonus) Survival: +7/11 (5 ranks, +2 Wis bonus, +4 Power Bonus [tracking]) Swim: 0 Taunt: +4 (+2 Cha bonus, +2 Synergy Bonus) [I]Skill Points = 13 ([5+5+3+3+5+5+3+5+5]/3)[/I] [I]Total Points: 150 (32+85+20+13)[/I] [SIZE=2][B]Equipment:[/B][/SIZE] Machete (Weapon +3L) [SIZE=2][B]Background:[/B][/SIZE] Paul Dundee was born back when Australia became a commonwealth. He was only 17 by the end of the Great War, and so was never able to serve. He was greatly disappointed (many of his friends had served for King George V in that war). As soon as he turned 18, he enlisted in the military. He quickly showed an excellence in guerrilla warfare (he could hide anywhere and attack the enemy when they least expected it) and tracking (no doubt helped by his time exploring the Outback). The military soon asked him to join a special training program of theirs. Basically, the military was studying extraordinary soldiers and trying to find a way to improve upon them. By 1939, the research scientists had concocted a "Super-Soldier" serum. With this, they hoped to give their commandos a variety of special abilities. Dundee had the serum injected in 1939, just before Britain had declared war on Germany. The Australian military decided it was more important to study their new creation for awhile in the hopes of making more rather than sending him to Europe. Unfortunately, as they were preparing for a second serum injection, the Japanese bombed the facility, ending the project for good. They then sent Dundee to Britain for assignment in the war. He was forever after known as The Bushwhacker. [/QUOTE]
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