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Yes, I know what RAW says, but, Effects of allowing Sneak Attack on Monk attacks.
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<blockquote data-quote="coolAlias" data-source="post: 8069595" data-attributes="member: 6998948"><p>A rogue can already use two-weapon fighting to gain a bonus action off-hand attack for an extra chance at landing Sneak Attack - this is essentially identical to the monk's regular bonus action unarmed attack.</p><p></p><p>Is an extra attack once in a while from Flurry of Blows, using a limited resource (ki), that gives the rogue an extra chance to land a potential Sneak Attack, going to break the game? Absolutely not.</p><p></p><p>Each level the rogue takes as monk delays their primary class features (or vice versa, if mainly monk), and their Sneak Attack dice will also suffer. They are giving up a lot for the arguably minor benefit of ensuring that they are able to land at least one hit (hopefully a Sneak Attack!) per round.</p></blockquote><p></p>
[QUOTE="coolAlias, post: 8069595, member: 6998948"] A rogue can already use two-weapon fighting to gain a bonus action off-hand attack for an extra chance at landing Sneak Attack - this is essentially identical to the monk's regular bonus action unarmed attack. Is an extra attack once in a while from Flurry of Blows, using a limited resource (ki), that gives the rogue an extra chance to land a potential Sneak Attack, going to break the game? Absolutely not. Each level the rogue takes as monk delays their primary class features (or vice versa, if mainly monk), and their Sneak Attack dice will also suffer. They are giving up a lot for the arguably minor benefit of ensuring that they are able to land at least one hit (hopefully a Sneak Attack!) per round. [/QUOTE]
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Yes, I know what RAW says, but, Effects of allowing Sneak Attack on Monk attacks.
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