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General Tabletop Discussion
*Dungeons & Dragons
yes, this again: Fighters need more non-combat options
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<blockquote data-quote="doctorbadwolf" data-source="post: 7547218" data-attributes="member: 6704184"><p>Agreed, on most of that. It’s the conclusion at the end that I find somewhat...off. </p><p></p><p></p><p></p><p></p><p></p><p>Sure, agreed. I don’t think that is incompatible with the OP goal, though. For instance, giving all fighters Jack of All Trades wouldn’t interfere at all with just hitting things, nor would giving fighters a third skill proficiency. </p><p></p><p></p><p></p><p>Feats are something everyone gets, and fighters just get more of. It’d be nice if the core class, without using optional rules that most players don’t use, had some kind of benefit in the other two pillars. The optional rule you reference is just as available to everyone else.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7547218, member: 6704184"] Agreed, on most of that. It’s the conclusion at the end that I find somewhat...off. Sure, agreed. I don’t think that is incompatible with the OP goal, though. For instance, giving all fighters Jack of All Trades wouldn’t interfere at all with just hitting things, nor would giving fighters a third skill proficiency. Feats are something everyone gets, and fighters just get more of. It’d be nice if the core class, without using optional rules that most players don’t use, had some kind of benefit in the other two pillars. The optional rule you reference is just as available to everyone else. [/QUOTE]
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Community
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yes, this again: Fighters need more non-combat options
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