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*Dungeons & Dragons
yes, this again: Fighters need more non-combat options
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<blockquote data-quote="Sacrosanct" data-source="post: 7547238" data-attributes="member: 15700"><p>Every time these discussions come up, people seem to always make the assumption that every class must be desirable by <em>them</em>. And since we all have different preferences...</p><p></p><p>Look at it like this. If the fighter had extra things like many people are suggesting in these threads, then there isn't a class for those players who like a more basic class. Note: do not confuse this type of player with a new player, lazy player, or dumb player (like I've seen inferred often). Some of the smartest, most experienced players prefer more basic mechanical classes because they focus on other things in their games. It's why basic D&D was so popular decades after AD&D was introduced. </p><p></p><p>We as a collective group need to understand that not every class is going to be designed for our preferences. I don't like bards or warlocks. At all. They just don't do it for me when I think of those concepts. So I realize that those classes aren't designed for me, and instead I have a whole bunch of other ones I can focus on that I like better, rather than demand that they make changes to the bard and warlock.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7547238, member: 15700"] Every time these discussions come up, people seem to always make the assumption that every class must be desirable by [I]them[/I]. And since we all have different preferences... Look at it like this. If the fighter had extra things like many people are suggesting in these threads, then there isn't a class for those players who like a more basic class. Note: do not confuse this type of player with a new player, lazy player, or dumb player (like I've seen inferred often). Some of the smartest, most experienced players prefer more basic mechanical classes because they focus on other things in their games. It's why basic D&D was so popular decades after AD&D was introduced. We as a collective group need to understand that not every class is going to be designed for our preferences. I don't like bards or warlocks. At all. They just don't do it for me when I think of those concepts. So I realize that those classes aren't designed for me, and instead I have a whole bunch of other ones I can focus on that I like better, rather than demand that they make changes to the bard and warlock. [/QUOTE]
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Community
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yes, this again: Fighters need more non-combat options
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