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*Dungeons & Dragons
yes, this again: Fighters need more non-combat options
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<blockquote data-quote="5ekyu" data-source="post: 7547603" data-attributes="member: 6919838"><p>"I'm hesitant to accept that most people don't use feats - I know someone from Wizards said it without showing their sources but I've never seen a game run without using them. I'll address it, but I don't think it's "most people", or even a majority."</p><p></p><p>It's a comment that's very dependent on the context.</p><p></p><p>Was it "most tables dont allow feats?"</p><p>Was it "most players dont use feats"?</p><p>Was it "most campaigns dont allow feats"? </p><p></p><p>Its easy to see that **it could be** that most pick-ups, one-shots and campaigns that dont get beyond say 7th level see a minority of players choosing feats over ASI (or not allowed to) and that those make up enough of a block to make it true.</p><p></p><p>It could be that almost every fighter uses feats but still not a majority of all players.</p><p></p><p>Like most aggregates you need to know the details to know how applicable it is to your experiences.</p><p></p><p>From a real world example, some countries show diabetes as a number one killer - but it's because they sub-divide other major causes (heart disease and cancer) into their sub-types while other countries aggregate differently and diabetes may be 4th - even tho the results are not really that different if presented with same process.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7547603, member: 6919838"] "I'm hesitant to accept that most people don't use feats - I know someone from Wizards said it without showing their sources but I've never seen a game run without using them. I'll address it, but I don't think it's "most people", or even a majority." It's a comment that's very dependent on the context. Was it "most tables dont allow feats?" Was it "most players dont use feats"? Was it "most campaigns dont allow feats"? Its easy to see that **it could be** that most pick-ups, one-shots and campaigns that dont get beyond say 7th level see a minority of players choosing feats over ASI (or not allowed to) and that those make up enough of a block to make it true. It could be that almost every fighter uses feats but still not a majority of all players. Like most aggregates you need to know the details to know how applicable it is to your experiences. From a real world example, some countries show diabetes as a number one killer - but it's because they sub-divide other major causes (heart disease and cancer) into their sub-types while other countries aggregate differently and diabetes may be 4th - even tho the results are not really that different if presented with same process. [/QUOTE]
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yes, this again: Fighters need more non-combat options
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