Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
yes, this again: Fighters need more non-combat options
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Crimson Binome" data-source="post: 7549674" data-attributes="member: 6775031"><p>As I said, if you introduce additional rules, then the decisions of the characters would reflect those rules, because everything in their reality supports that. If the enemy henchperson you're about to interrogate is a member of the fighter's fan club, then that would be a relevant factor, which the characters should take into account.</p><p>This is the sort of thing that's going to vary significantly based on the setting. Sometimes, everyone likes paladins, or sometimes they hate them. Sometimes, everyone important is a wizard. Sometimes, there was a war going on, and now people look down on professional fighters. Unless you give them a codified class feature, declaring that people are nicer to them, class is a non-factor here.</p><p></p><p>Additionally, as far as 5E is concerned, your place in society is really supposed to depend more on your Background than on your Class. A warlock Folk Hero, or Entertainer, is probably going to be received better than a fighter Criminal.</p><p>To the extent which that's true, it's not relevant to the topic at hand, which is how the fighter class does not offer support for those things. Unless you're playing in a setting where everyone likes fighters, which is tantamount to house-ruling them a new class feature, there's nothing in the class which helps a fighter do something other than fight. Which would be fine, if nobody else had anything like that (because nobody really needs those things in order to contribute), but it leaves the fighter coming up short in any direct comparison.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 7549674, member: 6775031"] As I said, if you introduce additional rules, then the decisions of the characters would reflect those rules, because everything in their reality supports that. If the enemy henchperson you're about to interrogate is a member of the fighter's fan club, then that would be a relevant factor, which the characters should take into account. This is the sort of thing that's going to vary significantly based on the setting. Sometimes, everyone likes paladins, or sometimes they hate them. Sometimes, everyone important is a wizard. Sometimes, there was a war going on, and now people look down on professional fighters. Unless you give them a codified class feature, declaring that people are nicer to them, class is a non-factor here. Additionally, as far as 5E is concerned, your place in society is really supposed to depend more on your Background than on your Class. A warlock Folk Hero, or Entertainer, is probably going to be received better than a fighter Criminal. To the extent which that's true, it's not relevant to the topic at hand, which is how the fighter class does not offer support for those things. Unless you're playing in a setting where everyone likes fighters, which is tantamount to house-ruling them a new class feature, there's nothing in the class which helps a fighter do something other than fight. Which would be fine, if nobody else had anything like that (because nobody really needs those things in order to contribute), but it leaves the fighter coming up short in any direct comparison. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
yes, this again: Fighters need more non-combat options
Top