Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
yes, this again: Fighters need more non-combat options
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Maxperson" data-source="post: 7549872" data-attributes="member: 23751"><p>Which again is no different from you and I here in the real world. We can't do it here, so absent an explicit rule saying otherwise, there's no reason to think that they are better at it than we are. What you are doing is coming up with a justification for metagaming.</p><p></p><p></p><p></p><p>There's no difference between a Balor and a restrained human when it comes to hit points. You want to slit the throat of a Balor? Get rid of its hit points first. </p><p></p><p></p><p></p><p>There is a logic and/or explanation for it. It's easy to measure strength, but difficult to measure intelligence for example. They aren't going to be able to measure hit points by the way. Hit points are a measure of luck, skill, physicality, and more. All the PCs will know is when they cut the throat, the human dies.</p><p></p><p>A normal human in 5e has 4 hit points. With a dagger doing an automatic crit and the strength bonus, you need to do 8 points of damage to auto kill by slitting the throat. That's feasible with one slice. With any larger weapon, it's pretty darn easy.</p><p></p><p></p><p></p><p>It's the reasonable position to take. There's no rule in D&D that would allow PCs to pick up how good they are at something to that degree of accuracy. The difference between +3 and +5 is miniscule and they have no ability to measure which is better with all the complexity involved.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7549872, member: 23751"] Which again is no different from you and I here in the real world. We can't do it here, so absent an explicit rule saying otherwise, there's no reason to think that they are better at it than we are. What you are doing is coming up with a justification for metagaming. There's no difference between a Balor and a restrained human when it comes to hit points. You want to slit the throat of a Balor? Get rid of its hit points first. There is a logic and/or explanation for it. It's easy to measure strength, but difficult to measure intelligence for example. They aren't going to be able to measure hit points by the way. Hit points are a measure of luck, skill, physicality, and more. All the PCs will know is when they cut the throat, the human dies. A normal human in 5e has 4 hit points. With a dagger doing an automatic crit and the strength bonus, you need to do 8 points of damage to auto kill by slitting the throat. That's feasible with one slice. With any larger weapon, it's pretty darn easy. It's the reasonable position to take. There's no rule in D&D that would allow PCs to pick up how good they are at something to that degree of accuracy. The difference between +3 and +5 is miniscule and they have no ability to measure which is better with all the complexity involved. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
yes, this again: Fighters need more non-combat options
Top