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<blockquote data-quote="Dannyalcatraz" data-source="post: 3003106" data-attributes="member: 19675"><p>Babomb, what you (generally) say in response to my humor is true- up to a point.</p><p></p><p>I thought of it less like M:TG than DDM and other minis games, like Confrontation. If they went that way, D&D 4Ed & DDM might actually fuse, with DDM being a set of stripped down combat rules. Heck- the DDM combat rules could even replace the ones we're familiar with, perhaps even returning to the very wargame-esque Att rating vs Def rating.</p><p></p><p>I personally know people who will not play games with proxies. If you don't have the mini and the card for the Ogre Ranger in Chainmail (the one that directly presaged DDM), you weren't allowed to play it. For players like that, multiples of the Fighter page would have real meaning.</p><p></p><p>Of course, whoever made a game like that had better be generous with the critters/page in a swarm...</p><p></p><p>Yes, producing larger books gets you economies of scale in printing costs. However, but for the problem of torn pages, I didn't really have a problem with the binder format from the Monstrous Compendiums.</p><p></p><p>For the game I mockingly envisioned, that could be solved with heavier stock- perhaps even like the Pirates of the Spanish Main/Rocketmen: Axis of Evil plastics. Each page would have the stats and a picture...and a pop-out plastic mini.</p><p></p><p>For the record- I don't think it would work...but then again, there were some very bright people who never thought people would pay for flavored water, or stinky, noisy horseless carriages, or play RPGs without friends. Now we zip through traffic with our Coca-Cola in the cup-holders of our Volvos on our way to the internet cafe to log on into our favorite MMORPGs.</p><p></p><p>As I pointed out elsewhere, Rackham is taking a new slant on their Confrontation minis fantasy combat game, producing a new game with the Confrontation rules as the underpinning for their new RPG...kinda like the close link between Battletech and MechWarrior. The key difference is that Confrontation isn't a collectible minis game.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3003106, member: 19675"] Babomb, what you (generally) say in response to my humor is true- up to a point. I thought of it less like M:TG than DDM and other minis games, like Confrontation. If they went that way, D&D 4Ed & DDM might actually fuse, with DDM being a set of stripped down combat rules. Heck- the DDM combat rules could even replace the ones we're familiar with, perhaps even returning to the very wargame-esque Att rating vs Def rating. I personally know people who will not play games with proxies. If you don't have the mini and the card for the Ogre Ranger in Chainmail (the one that directly presaged DDM), you weren't allowed to play it. For players like that, multiples of the Fighter page would have real meaning. Of course, whoever made a game like that had better be generous with the critters/page in a swarm... Yes, producing larger books gets you economies of scale in printing costs. However, but for the problem of torn pages, I didn't really have a problem with the binder format from the Monstrous Compendiums. For the game I mockingly envisioned, that could be solved with heavier stock- perhaps even like the Pirates of the Spanish Main/Rocketmen: Axis of Evil plastics. Each page would have the stats and a picture...and a pop-out plastic mini. For the record- I don't think it would work...but then again, there were some very bright people who never thought people would pay for flavored water, or stinky, noisy horseless carriages, or play RPGs without friends. Now we zip through traffic with our Coca-Cola in the cup-holders of our Volvos on our way to the internet cafe to log on into our favorite MMORPGs. As I pointed out elsewhere, Rackham is taking a new slant on their Confrontation minis fantasy combat game, producing a new game with the Confrontation rules as the underpinning for their new RPG...kinda like the close link between Battletech and MechWarrior. The key difference is that Confrontation isn't a collectible minis game. [/QUOTE]
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