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<blockquote data-quote="Faolyn" data-source="post: 8487135" data-attributes="member: 6915329"><p>No, but you could create 2-3 cultures, or at least have a list of 2-3 ways Culture A and Culture B are different.</p><p></p><p>The Halflings of Greenmeadow Shire are old-fashioned and very staid, and usually leery of anything newfangled. They get most of their food from gardens, orchards, and flocks of chickens and sheep. They're known for the quality of their wool products and their hard and soft ciders.</p><p></p><p>The Halflings of Three Rivers are boaters, fishers, aquaculturalists, and freshwater pearl divers. They're known to be excellent traders and many people use them to ship goods. They also tend to be very good cooks and use ingredients from anywhere their boats can reach.</p><p></p><p>The Halflings of Big Rock Shire are friendly and welcoming to outsiders of any kind, to the point that there's a fair number of half-halflings running around the place. They have huge farms and act as the breadbasket for the surrounding area; they're also known for the spirits they make from the grain they raise. The "Big Rock" is actually an ancient fort of unknown origin; the halflings use some of it as a government house and temple.</p><p></p><p>And unless you have a player who really wants to know more about the culture or an adventure that takes place around there (or are using a heritage/culture divide like in Level Up), you probably don't need more than this. Maybe another sentence or two, if you feel like being fancy.</p><p></p><p>And <em>then</em>, if you have a player who really wants to know about the culture? Have <em>them </em>make some stuff up!</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8487135, member: 6915329"] No, but you could create 2-3 cultures, or at least have a list of 2-3 ways Culture A and Culture B are different. The Halflings of Greenmeadow Shire are old-fashioned and very staid, and usually leery of anything newfangled. They get most of their food from gardens, orchards, and flocks of chickens and sheep. They're known for the quality of their wool products and their hard and soft ciders. The Halflings of Three Rivers are boaters, fishers, aquaculturalists, and freshwater pearl divers. They're known to be excellent traders and many people use them to ship goods. They also tend to be very good cooks and use ingredients from anywhere their boats can reach. The Halflings of Big Rock Shire are friendly and welcoming to outsiders of any kind, to the point that there's a fair number of half-halflings running around the place. They have huge farms and act as the breadbasket for the surrounding area; they're also known for the spirits they make from the grain they raise. The "Big Rock" is actually an ancient fort of unknown origin; the halflings use some of it as a government house and temple. And unless you have a player who really wants to know more about the culture or an adventure that takes place around there (or are using a heritage/culture divide like in Level Up), you probably don't need more than this. Maybe another sentence or two, if you feel like being fancy. And [I]then[/I], if you have a player who really wants to know about the culture? Have [I]them [/I]make some stuff up! [/QUOTE]
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