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Yes to factionalism. No to racism.
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<blockquote data-quote="Yaarel" data-source="post: 8488313" data-attributes="member: 58172"><p>A "nation" is too large and vague, mechanically. To try assign specific mechanics to every member of an entire nation is the same thing as an ethnic stereotype. It would be begging for Visanti-like problematics.</p><p></p><p>Dividing a nation up into diverse kinds of "communities" allows more fluidity and openness to adaptation and evolution. Plus it is more realistic and has better verisimilitude for game play.</p><p></p><p></p><p></p><p>The only mechanic I would be comfortable assigning to an entire "nation" is a language, or perhaps a dialect of a language. But D&D purposefully simplifies (and racializes) languages into a small number. So language as a culture-defining tool is less available in 5e.</p><p></p><p></p><p></p><p></p><p>A "community" is purposefully flexible. It can cover anything from a religious institution, to a governing body, to a military order, to an ethnic neighborhood, to an educational academy, to a nightclub scene, to any kind of human(oid) "culture".</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8488313, member: 58172"] A "nation" is too large and vague, mechanically. To try assign specific mechanics to every member of an entire nation is the same thing as an ethnic stereotype. It would be begging for Visanti-like problematics. Dividing a nation up into diverse kinds of "communities" allows more fluidity and openness to adaptation and evolution. Plus it is more realistic and has better verisimilitude for game play. The only mechanic I would be comfortable assigning to an entire "nation" is a language, or perhaps a dialect of a language. But D&D purposefully simplifies (and racializes) languages into a small number. So language as a culture-defining tool is less available in 5e. A "community" is purposefully flexible. It can cover anything from a religious institution, to a governing body, to a military order, to an ethnic neighborhood, to an educational academy, to a nightclub scene, to any kind of human(oid) "culture". [/QUOTE]
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