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Yes to factionalism. No to racism.
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<blockquote data-quote="Faolyn" data-source="post: 8489305" data-attributes="member: 6915329"><p>That may or may not be true, based on the background of the individual. And indeed that would make for interesting NPCs, if you want to go that far down each NPC's history. I find that I do that a lot--try to come up with a justification for each villain I use, even the minor ones. </p><p></p><p>But when it comes down to it, people are still not born with an undying devotion to a faction. They may be raised in one, but people can and do realize that the faction they were raised in is bad or otherwise doesn't represent their ideals, and people can and do escape from such places or rebel in some way if they can't. I'm not saying that every antagonist NPC in an Evil Faction needs to be either die-hard evil or a secret rebel, of course--but it's likely that they are either actively supporting the Evil Faction or simply don't care about the bad stuff it does.</p><p></p><p>But people <em>are </em>born into a "race" and can't change that.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8489305, member: 6915329"] That may or may not be true, based on the background of the individual. And indeed that would make for interesting NPCs, if you want to go that far down each NPC's history. I find that I do that a lot--try to come up with a justification for each villain I use, even the minor ones. But when it comes down to it, people are still not born with an undying devotion to a faction. They may be raised in one, but people can and do realize that the faction they were raised in is bad or otherwise doesn't represent their ideals, and people can and do escape from such places or rebel in some way if they can't. I'm not saying that every antagonist NPC in an Evil Faction needs to be either die-hard evil or a secret rebel, of course--but it's likely that they are either actively supporting the Evil Faction or simply don't care about the bad stuff it does. But people [I]are [/I]born into a "race" and can't change that. [/QUOTE]
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