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Yet another 3.5e Sorceror modification post.
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<blockquote data-quote="Arkhandus" data-source="post: 2102004" data-attributes="member: 13966"><p>IndyPendant,</p><p></p><p>The only thing I think you should change is boost the XP cost of ignoring material components, to probably 1/10th the GP cost, rounded up. It's nothing for a high-level sorcerer to cast a spell with a 1,000 GP component if they can just ignore it for merely 40 XP (they get hundreds if not thousands of XP per critter they explode, and they can just go around blowing up stuff barely sufficient to provide XP....but it'll still be a piece of cake. 1/25th the GP cost in XP won't have any impact whatsoever but to make material components a joke, one that wizards alone have to endure). After all, you can't find 10,000 GP worth of diamond dust just anywhere, but you can find a lone dire bear or minotaur or the like just about anywhere to blow up for 400 XP (if you even need to find such a mediocre critter to get 400 XP; you could probably find a suitable orc or grell that's sufficient). Even a 1st-level sorcerer gets at least 50-100 XP per kobold they zap with a Magic Missile, and they can pop like 4 of those a day. :^D Maybe even make the XP cost 1/5th the GP cost....that's probably the highest amount reasonable. But probably allow them to bypass most focus components that aren't directly used in a spell (so they couldn't bypass the mirror for Scry, or the gem for Trap the Soul, or the weapon for Magic Weapon, but they could bypass anything less directly involved in the spell's effect).</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2102004, member: 13966"] IndyPendant, The only thing I think you should change is boost the XP cost of ignoring material components, to probably 1/10th the GP cost, rounded up. It's nothing for a high-level sorcerer to cast a spell with a 1,000 GP component if they can just ignore it for merely 40 XP (they get hundreds if not thousands of XP per critter they explode, and they can just go around blowing up stuff barely sufficient to provide XP....but it'll still be a piece of cake. 1/25th the GP cost in XP won't have any impact whatsoever but to make material components a joke, one that wizards alone have to endure). After all, you can't find 10,000 GP worth of diamond dust just anywhere, but you can find a lone dire bear or minotaur or the like just about anywhere to blow up for 400 XP (if you even need to find such a mediocre critter to get 400 XP; you could probably find a suitable orc or grell that's sufficient). Even a 1st-level sorcerer gets at least 50-100 XP per kobold they zap with a Magic Missile, and they can pop like 4 of those a day. :^D Maybe even make the XP cost 1/5th the GP cost....that's probably the highest amount reasonable. But probably allow them to bypass most focus components that aren't directly used in a spell (so they couldn't bypass the mirror for Scry, or the gem for Trap the Soul, or the weapon for Magic Weapon, but they could bypass anything less directly involved in the spell's effect). [/QUOTE]
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Yet another 3.5e Sorceror modification post.
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