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Yet another "4.0 impressions" thread
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<blockquote data-quote="Ruin Explorer" data-source="post: 4306241" data-attributes="member: 18"><p>Well, some people who play D&D are a little bit off the beam, as it were, and those who force alignments, one way or the other, almost always are. They're not likely to care about diminished RP potential when they're already tightly limiting the potential personality-space of their characters.</p><p></p><p>Personally I'm terribly bored by the whole "heroic do-gooders doing good" deal. I've never read a campaign diary/story hour about such a party which wasn't either horribly trite or incredibly dull. I have literally no idea what attracts people to that style of play, and I say that as someone who DMs for campaigns were 3/5 characters are usually good, with 2 neutrals, typically. I blame really bad fantasy literature, also Tolkien.</p><p></p><p>Certainly I'd agree with most of the OP's criticisms.</p><p></p><p></p><p></p><p>I have to admit, when I read the stuff saying this in DMG, it seemed so outright idiotic that I mentally blanked it, and only remember the places where they appeared to be saying something to the contrary.</p><p></p><p>I guess the only way to rationalise it is with silly stuff like "Well you shouldn't be chasing Gugmush at level 25!". Sure, but this is an RPG. Not a computer game. Sometimes things that "shouldn't" happen, do happen. The sensible response is therefore to ignore the "You must raise the DC!" stuff, and just the appropriate DC.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 4306241, member: 18"] Well, some people who play D&D are a little bit off the beam, as it were, and those who force alignments, one way or the other, almost always are. They're not likely to care about diminished RP potential when they're already tightly limiting the potential personality-space of their characters. Personally I'm terribly bored by the whole "heroic do-gooders doing good" deal. I've never read a campaign diary/story hour about such a party which wasn't either horribly trite or incredibly dull. I have literally no idea what attracts people to that style of play, and I say that as someone who DMs for campaigns were 3/5 characters are usually good, with 2 neutrals, typically. I blame really bad fantasy literature, also Tolkien. Certainly I'd agree with most of the OP's criticisms. I have to admit, when I read the stuff saying this in DMG, it seemed so outright idiotic that I mentally blanked it, and only remember the places where they appeared to be saying something to the contrary. I guess the only way to rationalise it is with silly stuff like "Well you shouldn't be chasing Gugmush at level 25!". Sure, but this is an RPG. Not a computer game. Sometimes things that "shouldn't" happen, do happen. The sensible response is therefore to ignore the "You must raise the DC!" stuff, and just the appropriate DC. [/QUOTE]
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