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Yet another "4.0 impressions" thread
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<blockquote data-quote="Brian Gibbons" data-source="post: 4306268" data-attributes="member: 7369"><p>I don't read the rules quite that way. The Skills chapter, for example, has quite a few static skill checks--climbing a brick wall is a DC 20 Athletics check whether you're 1st level or 20th.</p><p></p><p>A moderately difficult skill check as a 2nd level character is going to be a different DC than a moderately difficult skill check as a 15th character true. This means that if you believe that swinging from a chandelier in combat is equally difficult relative to your skills no matter your level (for example, if you think that your acrobatics need to be more complex to avoid more capable foes), then the DC goes up.</p><p></p><p>If, however, you feel that swinging from a chandelier is one of those things that stays the same difficulty than the skill check remains the same--it might be a hard task for a 2nd level PC, but nearly an easy task for a 15th level PC.</p><p></p><p>Or, to put it another way, it's true that DCs scale, so that a 2nd level PC's Hard DC is always going to be roughly as difficult for them to make as a 15th level PC's Hard DC will be for them. It's just that the tasks change, so the particular action that was Hard at 2nd level might be Easy at 15th.</p></blockquote><p></p>
[QUOTE="Brian Gibbons, post: 4306268, member: 7369"] I don't read the rules quite that way. The Skills chapter, for example, has quite a few static skill checks--climbing a brick wall is a DC 20 Athletics check whether you're 1st level or 20th. A moderately difficult skill check as a 2nd level character is going to be a different DC than a moderately difficult skill check as a 15th character true. This means that if you believe that swinging from a chandelier in combat is equally difficult relative to your skills no matter your level (for example, if you think that your acrobatics need to be more complex to avoid more capable foes), then the DC goes up. If, however, you feel that swinging from a chandelier is one of those things that stays the same difficulty than the skill check remains the same--it might be a hard task for a 2nd level PC, but nearly an easy task for a 15th level PC. Or, to put it another way, it's true that DCs scale, so that a 2nd level PC's Hard DC is always going to be roughly as difficult for them to make as a 15th level PC's Hard DC will be for them. It's just that the tasks change, so the particular action that was Hard at 2nd level might be Easy at 15th. [/QUOTE]
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