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Yet another "4.0 impressions" thread
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<blockquote data-quote="Mokona" data-source="post: 4307418" data-attributes="member: 24891"><p>Checking the U.S. Census Bureau there are 10.4 million boys between the age of 10 and 14. So that indicates around 1.9 <u>million</u> to 3.5 <u>million</u> potential customers who are fully capable of reading 4th edition rules (as of today; this number grows each year as current players age and continue playing while 9 year olds are graduating in to the 10-14 demographic each year).</p><p></p><p>Above, I've excluded 33 year olds like myself who buy 4th edition or the ladies who play <strong>D&D</strong>. If <strong>Wizards of the Coast</strong> sells even a modest fraction of Player's Handbooks to those 1.9-3.5 million capable readers then <strong>Hasbro</strong> made a "really good decision".</p><p></p><p>I don't think the numbers support the notion that there are "very few" kids capable of reading and understanding 4th edition.</p><p></p><p>Again, <strong>Wizards</strong> has way more possible customers than the numbers above because of the addition of those older than 14 or of the female sex. Also, poor readers can be taught to play by their friends without having the plow through the rules. I managed to play AD&D 1st edition when I was 10 and those rules made no sense at all. Today's 10 year olds will muddle through even if they don't play right...</p></blockquote><p></p>
[QUOTE="Mokona, post: 4307418, member: 24891"] Checking the U.S. Census Bureau there are 10.4 million boys between the age of 10 and 14. So that indicates around 1.9 [u]million[/u] to 3.5 [u]million[/u] potential customers who are fully capable of reading 4th edition rules (as of today; this number grows each year as current players age and continue playing while 9 year olds are graduating in to the 10-14 demographic each year). Above, I've excluded 33 year olds like myself who buy 4th edition or the ladies who play [b]D&D[/b]. If [b]Wizards of the Coast[/b] sells even a modest fraction of Player's Handbooks to those 1.9-3.5 million capable readers then [b]Hasbro[/b] made a "really good decision". I don't think the numbers support the notion that there are "very few" kids capable of reading and understanding 4th edition. Again, [b]Wizards[/b] has way more possible customers than the numbers above because of the addition of those older than 14 or of the female sex. Also, poor readers can be taught to play by their friends without having the plow through the rules. I managed to play AD&D 1st edition when I was 10 and those rules made no sense at all. Today's 10 year olds will muddle through even if they don't play right... [/QUOTE]
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