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<blockquote data-quote="Jeremy Ackerman-Yost" data-source="post: 243166" data-attributes="member: 4720"><p>Marimmar touched on this right off the bat. He didn't say that one act would shift him to evil, nor did I. But if he establishes a pattern of doing this kind of thing, it should.</p><p></p><p>I was chased out of PnP gaming some time ago by this kind of behavior. Players who only wanted to play Neutral and CN characters, and played them distinctly evil, and then got cheesed off at me (IC and OoC) because my character and I were put off by it. But the DM was either as bad or just resigned to it. When the supposedly neutral cleric started burning down rival churches, I sat there praying for DM intervention. What kind of Neutral Good god is going to keep granting this guy spells? So I left. Been looking for people to play with ever since.</p><p></p><p>That aside, I'm not saying that all campaigns have to be Good. Neutral and Evil characters and games are viable. But the D&D cosmology and rules aren't set up for moral relativism. If your character does evil, he should be counted as evil. If he does good, he should be counted as good. If that CN character who killed the helpless mage makes a habit of killing people wantonly, he should become evil. If he balances that kind of nasty behavior with large measures of mercy and kindness, he's neutral, but he's a pretty wobbly neutral, which is probably appropriate for Chaotic Neutral. There's a reason why true neutral is described as hard to play in the PH. Neutral means keeping the books balanced, among other things. Very good or very evil acts need to be re-balanced.</p></blockquote><p></p>
[QUOTE="Jeremy Ackerman-Yost, post: 243166, member: 4720"] Marimmar touched on this right off the bat. He didn't say that one act would shift him to evil, nor did I. But if he establishes a pattern of doing this kind of thing, it should. I was chased out of PnP gaming some time ago by this kind of behavior. Players who only wanted to play Neutral and CN characters, and played them distinctly evil, and then got cheesed off at me (IC and OoC) because my character and I were put off by it. But the DM was either as bad or just resigned to it. When the supposedly neutral cleric started burning down rival churches, I sat there praying for DM intervention. What kind of Neutral Good god is going to keep granting this guy spells? So I left. Been looking for people to play with ever since. That aside, I'm not saying that all campaigns have to be Good. Neutral and Evil characters and games are viable. But the D&D cosmology and rules aren't set up for moral relativism. If your character does evil, he should be counted as evil. If he does good, he should be counted as good. If that CN character who killed the helpless mage makes a habit of killing people wantonly, he should become evil. If he balances that kind of nasty behavior with large measures of mercy and kindness, he's neutral, but he's a pretty wobbly neutral, which is probably appropriate for Chaotic Neutral. There's a reason why true neutral is described as hard to play in the PH. Neutral means keeping the books balanced, among other things. Very good or very evil acts need to be re-balanced. [/QUOTE]
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